Dev Game Club

DGC Ep 260: Final Fantasy VI (part two)

Informações:

Sinopsis

Welcome to Dev Game Club, where this week we continue our series on Final Fantasy VI. We talk about the story and the utility of allowing players to choose the order in which to play a few sections, among other things, before turning to your feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through two of the post-rapids sequence Issues covered: the ins and outs of S. Figaro, finding the rebel base, Tim forgets the names, whether longer names would be easier to remember, having a way to introduce several characters quickly, a digression into how several FFs are related in terms of tone, enjoying the presentation because it's more cohesive, potentially not predisposing a player to particular characters, strategy guides and long manuals, learning to control Sabin's moves, suplexing the train, the death of Doma, the tension of melodrama and darkness, conveying moments through simple tools, the possibility of anything comin