Jenni Polodna, Ryan Veeder, and probably additional people play text adventures by yelling at each other over Skype.


  • Episode 48: Midnight. Swordfight.

    Episode 48: Midnight. Swordfight.

    14/10/2018 Duración: 01h15min

    Chandler Groover sticks around to show us a game with HOLD the phone, HOW many endings?! Good grief. There's also some racy stuff in there but I think I bleeped it all out pretty good.

  • Episode 47: Open That Vein

    Episode 47: Open That Vein

    02/10/2018 Duración: 40min

    Clash of the Type-Ins returns to your ears and Chandler Groover returns to Clash of the Type-Ins to share with us his very short Ectocomp winner and delineate the terms of his bitter rivalry with one of your hosts.

  • Episode 46: Not All Things Make It Across

    Episode 46: Not All Things Make It Across

    27/11/2017 Duración: 59min

    Bruno Dias gifts us with an additional 30 minutes of quality content, interspersed with 30 minutes of Ryan groaning about censorship, mind control, and socialist propaganda. The game itself is a meditation on temporal thresholds, but also a kind of museum piece from the Dias Cinematic Universe. PLUS: Bruno and Jenni Present: All The Colors Of Noise!

  • Episode 45: Dont Mind My Apocalypse Head

    Episode 45: Don't Mind My Apocalypse Head

    11/11/2017 Duración: 01h48min

    Bruno Dias appears on the Type-Ins scene to present what he claims is his least depressing parser game. I mean parser story. Not since the Jeremy Freese episodes has this podcast driven Ryan so near the brink of madness. Will he and Jenni make it out of a dinner party alive? Or will the unspeakable Headlock destroy the universe?

  • Episode 43: Home Open

    Episode 43: Home Open

    11/08/2017 Duración: 55min

    Emily Boegheim flew all the way over to the United States of America to record an episode with Ryan, in his home, right next to Jenni, who was also there. Whilst playing this story, Ryan and Jenni are forced to contemplate real estate and all its attendant horrors while under the pressures of a real-world time limit and the threat of immolation.

  • Episode 44: Reference and Representation: An Approach to First-Order Semantics

    Episode 44: Reference and Representation: An Approach to First-Order Semantics

    11/08/2017 Duración: 33min

    Luckily for everyone, Emily Boegheim stuck around long enough to play another game in the same room as Jenni and Ryan. They played Ryan's caveman game! This episode is only 33 minutes long!

  • Episode 42: The Island of Doctor Wooby

    Episode 42: The Island of Doctor Wooby

    17/05/2017 Duración: 01h44min

    Caleb Wilson sticks around to play a game by Ryan that follows some of the same thematic steps as Starry Seeksorrow, manifesting by juxtaposition as a balletic alter ego of the previous episode, pirouetting and plie-ing in a delicate dance of dolls. But in this game the dolls are dinosaurs. Plus, get more answers to more of YOUR advice questions in Caleb Wilson's Able Wisdom!

  • Episode 41: Starry Seeksorrow

    Episode 41: Starry Seeksorrow

    28/04/2017 Duración: 01h53min

    Caleb Wilson is finally on the show! His game, inspired by a song or songs that I don't remember what they are, allows Ryan and Jenni to feel extremely clever as they tell a doll to tell a doll what to do. Plus, get answers to YOUR advice questions in Caleb Wilson's Able Wisdom!

  • Episode 40: Robin  Orchid

    Episode 40: Robin & Orchid

    24/01/2017 Duración: 02h16min

    Ryan flew all the way over to Australia to record an episode with Emily Boegheim, in her home, right next to her cat. The envy in Jenni's voice is palpable as she plays Emily & Ryan's game about teenaged ghost hunters in a spooky church, which many agree is the Best Setting. Careful listeners will notice that there is a ghost in the room with you right now.

  • Episode 39: Her Majestys Trolley Problem

    Episode 39: Her Majesty's Trolley Problem

    31/10/2016 Duración: 50min

    The spookings continue and Ryan cackles maniacally as the venerable Bust Huds rolls out a game with a talking skeleton! Super spooky! And it's on a train! Trains are kind of spooky. Trains definitely provide lots of material for puns.

  • Episode 38: An Evening at the Ransom Woodingdean Museum House

    Episode 38: An Evening at the Ransom Woodingdean Museum House

    30/10/2016 Duración: 01h14min

    Happy Halloween! Buster Hudson returns IMMEDIATELY to Clash of the Type-Ins so that he can play Ryan's extremely spooky game about a museum docent. I decided not to splice in thunderstorm noises through the entire episode but you can add that yourself if you want.

  • Episode 37: Foo Foo, Part II

    Episode 37: Foo Foo, Part II

    19/10/2016 Duración: 01h48min

    In the back half of Buster Hudson's thrilling game about bunnies, the Judge of the Ryan Veeder Exposition for Good Interactive Fiction discovers that he may not have actually played all the way through the winning Entry. But it looks like his Steward didn't either, so. Yeah.

  • Episode 36: Foo Foo, Part I

    Episode 36: Foo Foo, Part I

    18/10/2016 Duración: 01h32min

    #RVEXPO champion Buster Hudson presents his #RVEXPO-winning "Foo Foo," a game with so many influences that I cannot even begin to enumerate them here. In a thrilling cliffhanger sequence, Ryan and Jenni look up information about They Might Be Giants records on the internet.

  • Episode 35: Down, the Serpent and the Sun

    Episode 35: Down, the Serpent and the Sun

    18/07/2016 Duración: 01h15min

    [CONTENT KLAXON: EXTREMELY GROSS INSIDES OF A BODY] From spookmaster Chandler Groover comes a series of jaw-dropping sentences about a humongous snake and the extremely gross insides of its body. Is this a good game? Nobody can seem to agree! But the answer is yes.

  • Episode 34: Six

    Episode 34: Six

    29/06/2016 Duración: 02h11min

    Wade Clarke showcases the OTHER game about Australian kids playing a Hide and Seek variant, and with his help we bring it back to Air Bud's puppies, the contemptible Canada goose, hot tips for harassing bats, and the OTHER 90s movie where they bring back dinosaurs.

  • Episode 33: Beet the Devil

    Episode 33: Beet the Devil

    21/06/2016 Duración: 02h25min

    In a marathon Type-Ins discussion/digression session, Carolyn VanEseltine presents a faith-centered examination of the human soul's capacities for good and for evil. Ryan and Jenni let a panoply of unspeakable horrors remain unspoken, which is more than I can say for the unspeakable puns.

  • Episode 32: Wrenlaw

    Episode 32: Wrenlaw

    01/05/2016 Duración: 01h27min

    The Ryan-indulgence of the Type-Ins ethos reaches its zenith/nadir as Mr. Veeder presents to Jason and Jenni the game he always said we'd never play on the podcast, breeding Wrenlaws out of the dead land, mixing Wrenlaw with Wrenlaw, stirring dull roots with Wrenlaw.

  • Episode 31: The Warblers Nest

    Episode 31: The Warbler's Nest

    30/04/2016 Duración: 01h59min

    Jason McIntosh returns for part 1 of a thrilling season finale! What fate awaits Air Bud's puppies? What arcana will be unearthed in the Higgins Armory Museum? And who is "Authorial Intent"? Find out tonight! By the way, if you just want to hear us play the game you're gonna want to skip to 36:51.

  • Episode 30: For a Change

    Episode 30: For a Change

    05/04/2016 Duración: 01h54min

    Dan Schmidt, yes THAT Dan Schmidt, presents his 1999 game all about how the sun is gone and you have a rock. Its surreal landscape and mind-curling puzzles succeed in puzzling the heck out of Ryan and Jenni to the point where you can actually hear them thinking (it sounds like long periods of silence). Also in this episode: Keyboard Settings of the Podcast Stars, GIRP Bird, and Jenni Explains ASMR.

  • Episode 29: The Horrible Pyramid

    Episode 29: The Horrible Pyramid

    18/03/2016 Duración: 01h40min

    Ryan relates the spooky tale of ill-fated archaeologist Anne Chambers, and then he and Jenni spend about an hour trying to decide what it "means." You might want to turn that Podcast Dead Air Eliminator option back on. AND: Kickstarter backers' custom commands, Part 2 of 2!

página 1 de 3