Sinopsis

Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.

Episodios

  • 82. Brinkwood (Its a Metaphor)

    82. Brinkwood (It's a Metaphor)

    16/10/2020 Duración: 47min

    Brinkwood: The Blood of Tyrants is a Forged in the Dark game about Robin Hood vs Vampires, created by Erik Bernhardt. Come join us as we talk about eating money, making deals with the fae, and fighting for justice.

  • 81. Princess World with Kevin Petker

    81. Princess World with Kevin Petker

    06/03/2020 Duración: 46min

    Princess World, be Kevin Petker, is a PbtA game about cooperative world building, storytelling, problem solving, and being girls who rule. We chat about how the game evolved out of a request from his daughter into this clever, colorful, collaborative adventure.

  • 80. Descent into Midnight

    80. Descent into Midnight

    05/03/2020 Duración: 01h15min

    Rich Howard, Richard Kreutz-Landry, and Taylor LaBresh are the design trio behind Descent into Midnight. This aquatic PbtA game about community and emotion defies genre, so we make a bunch of ocean puns and get really heartfelt about stuff.

  • 79. Burnout with Tracy Barnett

    79. Burnout with Tracy Barnett

    12/12/2019 Duración: 01h02min

    Return guest Tracy Barnett is here in friend capacity this week for a heart-to-heart with Meghan about burnout, asking for help, and where they are right now in that journey.

  • 78. Into the Heart with Grant Howitt and Chris Taylor

    78. Into the Heart with Grant Howitt and Chris Taylor

    26/09/2019 Duración: 58min

    Grant and Chris are back, and things have only gotten weirder. Below the Spire lies the Heart, an ever-changing district of chaos and horror where you really shouldn't be going. You're going anyway? Of course you are. We talk about why that's a terrible, terrible idea. (CW: Body horror)

  • 77. The San Jenaro Co-Op with Dyer Rose

    77. The San Jenaro Co-Op with Dyer Rose

    25/07/2019 Duración: 43min

    Dyer Rose is a member of the San Jenaro Co-op, a creator-owned group that makes RPGs together. Dyer fills me in on how the structure works, what games they have in production, and what industry issues they're trying to address with their approach.

  • 76. Quietus with Oli Jeffery

    76. Quietus with Oli Jeffery

    13/06/2019 Duración: 43min

    Quietus is a melancholy horror RPG that uses the Blades in the Dark system to tell heart-wrenching narratives in a one-shot. Game designer Oli Jeffery shares how he utilized the system to take full advantage of the genre.

  • 75. Afterlife: Wandering Souls with Liz Chaipraditkul

    75. Afterlife: Wandering Souls with Liz Chaipraditkul

    25/05/2019 Duración: 43min

    In Afterlife: Wandering Souls you play as a Wanderer collecting memories of your life and discovering who you were when you were alive. Liz Chaipraditkul talks about discovering your character over the course of the game and how the mechanics evolved to support this unique and affecting player experience.

  • 74. The Orpheus Protocol with Rob Stith

    74. The Orpheus Protocol with Rob Stith

    17/05/2019 Duración: 01h07min

    The Orpheus Protocol is an RPG as well as an actual-play podcast. Creator Rob Stith takes us through the evolution of the game and how running an AP as a living playtest has affected his process.

  • 73. CAPERS Noir with Craig Campbell

    73. CAPERS Noir with Craig Campbell

    06/04/2019 Duración: 52min

    Craig Campbell of NerdBurger Games is here to talk about CAPERS and CAPERS Noir - a superpowered gangster game and its mysterious supplement - that utilize playing cards to enhance the play experience.

  • 72. Going on a Zine Quest with Aaron King

    72. Going on a Zine Quest with Aaron King

    21/02/2019 Duración: 38min

    Aaron King chats about what a zine is and what RPG zines offer to the gamespace. We talk about format, function, and selling out with Kickstarter's Zine Quest.

  • 71. Doug Geisler Will Help You Beat the Boss

    71. Doug Geisler Will Help You Beat the Boss

    21/02/2019 Duración: 49min

    Long-time union organizer Doug Geisler was trained to help people using role-playing, and now his new role-playing game will train you to organize a labor union so you can Beat the Boss! We talk about learning through narrative and failure.

  • 70. More Kittens with Cheyenne and Stentor

    70. More Kittens with Cheyenne and Stentor

    07/02/2019 Duración: 50min

    The Glittercats are BACK with More Kittens! Cheyenne and Stentor take us through all the new new new to be found in this supplement to Laser Kittens - new cards, new playsets, and new kitten games! So much modifying, where do we start?

  • 69. Worldbuilding Through Character Creation with Aaron and Jeff

    69. Worldbuilding Through Character Creation with Aaron and Jeff

    10/01/2019 Duración: 01h03min

    Hosts Aaron Catano-Saez and Jeff Stormer of All My Fantasy Children are here to celebrate their addition to the network and to have a real NICE chat about how they build the world of Fantasy one character at a time.

  • 68. Design and Redesign with Jason Morningstar

    68. Design and Redesign with Jason Morningstar

    28/12/2018 Duración: 53min

    Jason Morningstar is here to talk about Fiasco In A Box, among many many other things. We chat about redesigning your own work versus redesigning that of someone else, as well as how to know when it might be time to pass the reigns. We talk about game formats, zero-prep RPGs, and social responsibility in game design.

  • 67. Aviv  Erans Crystal Heart (A Savage Worlds Setting)

    67. Aviv & Eran's Crystal Heart (A Savage Worlds Setting)

    07/12/2018 Duración: 50min

    Aviv & Eran, the team behind webcomic Up to Four Players, are here to talk about their original Savage Worlds setting: Crystal Heart. We talk about their creative process, with game writing and comic drawing acting as supports and influences for the other, and about the emotional range of stories that Crystal Heart with Savage Worlds allows players to tell.

  • 66. The Games Collection at SVA Library West

    66. The Games Collection at SVA Library West

    30/11/2018 Duración: 54min

    This week we're on location at SVA'S Library West where Instruction & Periodicals Librarian David Pemberton and Circulation Manager Christopher Bussmann share with us what goes into building and maintaining a library's game collection and how games librarianship affects the games and the players.

  • 65. Turn with Brie Sheldon

    65. Turn with Brie Sheldon

    16/11/2018 Duración: 59min

    Brie Sheldon returns to talk about Turn, their game about shapeshifters in a small town. We look at destructive & deconstructive approaches to PbtA, as well as why the small-town setting is so integral to the play experience.

  • 64. Dana  Hamish Cameron are Dinosaur Princesses

    64. Dana & Hamish Cameron are Dinosaur Princesses

    13/11/2018 Duración: 55min

    Dana & Hamish are here to discuss making Dinosaur Princesses an approachable and fun game for players and GMs of all ages and skill levels. From its core of cooperative play to fun coloring-book elements, Dinosaur Princesses is about all kinds of friends supporting each other's creativity.

  • 63. Mission: Accomplished! with Jeff Stormer

    63. Mission: Accomplished! with Jeff Stormer

    18/10/2018 Duración: 52min

    Jeff is back to talk about his own game this time, Mission: Accomplished! It's about super spies, office meetings, and really coming face to face with the arcane horror that is your day job. We talk about comedy in games, designing around secret information, and the impact of having winners and losers in an RPG.

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