Game Mechanics Podcast



An audio podcast in which we breakdown the mechanics of some of our favorite games across all mediums.


  • The one about comic books

    31/07/2014 Duración: 45min

    Been a while, did you think we had stopped? Nope, its just summer, and its been nice and its been busy. But we managed to record, and geek out on something none the less. This time, we talk about a lot of things that we do when we aren't playing video games, which is movies, tv shows and comic books. Oh yes, deep in the nerd wheel house. Listen to us play arm-chair writers, and fix Man of Steel, Thor, Batman, and wax philosophical about the hero's journey. Should we make this a regular thing? Have an opinion you want to share? Let us know what you think!  And share us with your friends!  Subscribe on iTunes:

  • Faster Than Love

    30/05/2014 Duración: 49min
  • Game Mechanics Season 2

    22/04/2014 Duración: 01h30min

    After a lengthy hiatus, we return with season 2.  You may ask, whats a season 2 of a podcast? Well, in our case its the same stuff packed in a different wrapper with some new intro music. Seriously, we like to keep it fresh round these parts. We also have our first ever Game Mechanics Guest! He shows us how to Halo. Join us as we try to keep David from sharing too many of his secrets on the podcast, as we cover topics like: Teaching kids to persevere when they're losing; how to enjoy the time playing rather than focusing on winning; and finally, listen as we clumsily muddle through some of our favorite music in games.  All that, and however many more side topics we can fit in, on this season 2 episode 1 of the game mechanics podcast. Our break music is: Fantastique [STOP 2X2 #04] (Fancy Mike) / CC BY-NC-ND 3.0   Find us on iTunes: Game Mechanics Podcast on iTunes

  • David Breaks Bad

    12/11/2013 Duración: 01h38min

    Whats this?! A new Game Mechanics Episode, in which we cause David to question who he really is.  We were up late one night, playing GTA 5, and talking about in-app purchases, and this is what fell out.  Listen as we break down IAP's (In app purchases) and date ourselves as the grumpy old farts we are. We also give first impressions on GTA5 somewhere in there, with some surprising results. The break music in this episode is: Tab & Anitek: Project Monarch (Anitek) / CC BY-NC-ND 3.0

  • The Venn.

    26/09/2013 Duración: 01h30min

    We're back again! After a bit of a hibernation, we venture outside the cave to forage for delicious podcast content. Because bears. This time we've got something a bit different, First, a PAX update from David who went with kids in tow to one of gaming biggest expos. Then we try to quantify as unscientifically as possible, an "autuer" theory for games. Join David, Paul and Myk as we try not offend you and your favorite video game. If we do manage to offend you, fire back about why we're wrong at our facebook page.

  • Sickeningly

    25/07/2013 Duración: 58min

    Games and kids again. Specifically we talk about this comic:  and how its elegantly put : "Children carve something out of you, a place for themselves; people can twist the knife in that spot, and it just bleeds and bleeds." We also dive into maturity in games, is gaming still in its infancy after 30+ years? As we mature to the next platform, we're more hopeful to experience more games like Heavy Rain, The Last of Us, and more games as a medium for empathy, rather than an adrenaline rush. And, a lesson in english as both David and Myk discover how hard it is to say "Sickeningly" after a few drinks.  Join us as we speak into mic's: an arrangement of giggles and grunts we call words.

  • Mass Defect

    21/06/2013 Duración: 01h21min

    In this podcast Paul, David and Myk talk about the "stickiness" of games. How long do you play a game before you decide it's worth continuing to play, or if it's time to set it down? David questions his willingness to continue with Mass Effect. Paul questions the ability of a publisher to screw up the Colonial Marines gun, and Myk questions why David seems to be more into action than story.  You also to get hear a little game play action from David as he plays through Slenderman an ipad App that is surprisingly entertaining.  Will David continue Mass Effect? Will Paul love Dead Island? Will we know when it's time to stop recording? Will Myk keep the show together? All this and more on this episode of The Game Mechanics!

  • Narrative Dissonance

    28/05/2013 Duración: 01h26min

    Were back! This time with a somewhat long podcast in which we discuss the disconnect between story and mechanics in some recent games, notably Tomb Raider. We also graze on topics like, emotionally scarring our children, Sleestacks, mid life crisis' and dangling, TRex bicepts, and best of all, Duck Hunt. Yes, this is a gaming podcast, lets go!

  • Feed the Machine

    06/05/2013 Duración: 38min

    Another dadcast episode is up! David and Myk record and opportunistic chat about "Game Addiction, growing up and, and our kids", and finding the right balance of digital and non-digital time. Join us won't you? Open the ears....

  • David gets eaten by zombies...

    11/04/2013 Duración: 55min

    Welcome back. Join us, won't you? Join David, Paul and Myk as they regale tales of the deck building game, "Eaten By Zombies". We talk chat a bit about Dead Space 3, but don't worry, we won't spoil it.

  • It's a jail within a jail, within a city, within a jail...

    27/03/2013 Duración: 42min

    We're at it again! This time further breaking down the mechanics around narrative in open world games like - Grand Theft Auto, Skyrim, Red Dead Redemption, Just Cause 2 and even MMO's like World of Warcraft! This episode also marks a quality boost where we start using Mics and Mixers like real live professionals... except for David's Rap...Join us won't you? Quittin' Time by Patrick Lee is licensed under a Attribution-NonCommercial-ShareAlike License.

  • Why is there always corn?!

    12/03/2013 Duración: 01h01min

    Join David, Paul, Andrew and Myk as we discuss story vs play in games, how much of a narrative do you need to stay engaged? Games' "illusion of choice" - Do you prefer video games with a defined story and playing through as the protagonist, or would you rather have an impact on the games world? We talk about Skyrim, Mass Effect 3, The Witcher 2, and Daniel Craig. Quittin' Time by Patrick Lee is licensed under a Attribution-NonCommercial-ShareAlike License.

  • Never give up, never surrender

    20/02/2013 Duración: 01h15min

    Another dadcast released to the wild! A bit late, but still some good discussion:  - Our Legacy of Gaming - Star Wars Despecialized - Increasingly digital media - Gaming with family Our Music is "Layers" by Broke For Free is licensed under a Attribution-NonCommercial License.  The track used is "Only Knows" on the album "Layers" You can find and purchase Broke For Free's music at:  facebook free music archive

  • Mesa notsa working out...

    07/02/2013 Duración: 53min

    This week, we talk about our favorite board, or deck building games. Pitting the play styles head to head to see what tickles our fancies.  Games we talk about include: Magic the Gathering Ascension Thunderstone Dominion Podcast Notes: World of Warcraft recreation in Minecraft! Quittin' Time by Patrick Lee is licensed under a Attribution-NonCommercial-ShareAlike License.

  • Dadcasting

    09/01/2013 Duración: 53min

    A smaller, more intimate podcast, in which we talk about how having kids has effected our gaming, both content and frequency. We also talk about being the parents of gamers,  get it while its hot! Layers by Broke For Free is licensed under a Attribution-NonCommercial License.  The track used is "Only Knows" on the album "Layers" You can find and purchase Broke For Free's music at:  facebook free music archive