Watch Out For Fireballs!


Watch Out for Fireballs! is a game club podcast, focused on retro and non-current games. Every week, we play a game in its entirety, then discuss its merits and flaws at length. Most episodes begin with a short sketch, and we're pretty liberal about keeping tangents in. But it ultimately comes down to: Why do we like (or dislike?) this game.


  • Episode 296: No One Lives Forever

    Episode 296: No One Lives Forever

    05/11/2020 Duración: 02h35min

    Cate Archer is the grooviest spy that ever was, and she's on a mission to save the world from H.A.R.M. and their burping biological billionaire bombs. This cinematic first person shooter was ahead of its time, with snappy writing, intricate levels, and satisfying shooting. The only thing getting in the way is bad, punishing stealth. But for a game released in 2000, this is really impressive and worth checking out.

  • Episode 295: October 2020 Dispatch: Mobile Gaming

    Episode 295: October 2020 Dispatch: Mobile Gaming

    29/10/2020 Duración: 01h46min

    In this episode, we answer your questions, discuss what makes a good mobile game, read your responses to October's games and announce what we're covering in December. Please note, there are a couple of audio issues, which are disclaimed at the beginning of the episode.

  • Episode 294: Doom 3 (Preview)

    Episode 294: Doom 3 (Preview)

    22/10/2020 Duración: 55min

    Doom 3 was a controversial game, but its only real sin is not being Doom 2 or Doom 2016. Released in 2004 and coinciding with an identity crisis at id Software, this is a retelling of the original Doom story, but with very different gameplay. It more closely resembles the spectacle corridor shooters that were popular at the time, inspired by the success of Half-Life. It's dark and spooky. The pace is more deliberate. These are all problems if what you want is the kind of twitch action you'd find in earlier shooters... but we think Doom 3, warts and all, is worthy of attention. This is a preview of our premium episode for this month. To hear the full episode, back us on Patreon! (

  • Episode 293: Resident Evil 5

    Episode 293: Resident Evil 5

    15/10/2020 Duración: 02h37min

    Thank you Ryan! Beef Golem and Sheva go on a racially insensitive adventure in the 2nd worst mainline Resident Evil game that is, none-the-less, still sort of worth playing? Hear us shed some daylight on this black sheep of the series.

  • Episode 292: Soma

    Episode 292: Soma

    08/10/2020 Duración: 02h52min

    October's horror game parade continues with Soma, a game that questions what makes us us. Simon is an unlucky guy. He gets a brain scan to help him with a terminal condition, and wakes up in a facility at the bottom of the ocean, eighty years in the future, after the world has ended. To make matters worse, a rogue AI is warping bodies and minds and seeking to re-assimilate anyone who's trying to escape. It's a survival tragedy game that asks loftier questions than most games ask and it's a suitable followup for Frictional.

  • Episode 291: Dino Crisis 2

    Episode 291: Dino Crisis 2

    01/10/2020 Duración: 01h46min

    This goofy action game is a dumb blast and this episode is a breezy start to the best month of the year. Join us as we discuss dino-teens from the year 3000.

  • WOFF! Dispatch 21: Cutting Bait

    WOFF! Dispatch 21: Cutting Bait

    24/09/2020 Duración: 02h11min

    This week's WOFF! Dispatch is about the special topic of deciding when to stop playing a game. What's the difference between "finishing" a game and "being done" with a game? What makes you walk away for good? Additionally, we answer your questions, read your responses to September's games, and announce what we're covering in November.

  • Episode 290: God of War 2018 (Preview)

    Episode 290: God of War 2018 (Preview)

    17/09/2020 Duración: 01h11min

    Kranky Kratos takes his vengeance quest to a brand new pantheon: the pantheon of fatherhood. Kole and Gary take an axe to the skull of this 2018 prestige game, and by take an axe to the skull, I mean we give a careful, considered look to this very good but still flawed cinematic game. This is just the preview! Join us at for the full episode, and dozens more.

  • Episode 289: Lords of Magic

    Episode 289: Lords of Magic

    11/09/2020 Duración: 01h53min

    Assembled well-wishers, welcome to the land of crunch. Lords of Magic is a 1997 strategy game that is unlike anything we've covered for the show. It takes a high fantasy medieval theme and stacks a bunch of different strategy and RPG game types on top of each other, creating a complex and interlocking set of systems and levels of zoom. You play as one of the faiths of Urak, amassing an army of allies and conquests to defeat Balkoth, the Lord of Death... but not before reading the manual!

  • Episode 288: Plants vs. Zombies

    Episode 288: Plants vs. Zombies

    03/09/2020 Duración: 02h06min

    The idea of casual games is basically fake, and it's harmful because it leads to inclusive games being dismissed. Kole and Gary look at one of the titans of the "casual" gaming world and find that it packs tons of charm and more depth than it gets credit for.

  • Dispatch 20: Breaks

    Dispatch 20: Breaks

    27/08/2020 Duración: 02h34min

    This week we answer your questions and prompts, and talk about times in our lives when we "fell out of love with games". Times when we stopped playing as many games, why that happened, and what brought us back in. We also read your thoughts on Devil May Cry and Disco Elysium.

  • Announcing... ORB, a Venture Bros. Podcast

    Announcing... ORB, a Venture Bros. Podcast

    25/08/2020 Duración: 05min

    We're pleased to announce our first new podcast in quite some time! Coming this fall, Gary and Kole will premiere ORB: A Venture Bros. Podcast. We've taken our approach to video games, movies, music, comics, and books... and now we're dedicating a show to one of our favorite television shows. The Venture Bros. is a long-running show on Adult Swim about a miserable superscientist, his miserable arch nemeses, and his oblivious sons. It's a love letter to all kinds of pulp entertainment from the mid-20th century, including classic animation, exploitation films, and progressive rock. We're announcing this early because we want help. We'd like to commission the cover art and theme music. So please contact Gary at with your portfolio. BIPOC and LGBTQ+ artists are strongly encouraged to apply. Listen to the audio announcement for more details. The show will be launching in about a month, it will come out weekly, and it will replace Monster in My Podcast, which we are putting on mothballs for the tim

  • Episode 287: Devil May Cry (Preview)

    Episode 287: Devil May Cry (Preview)

    20/08/2020 Duración: 01h02min

    Big thanks to Moonborne! Though it has some early installment clunk, it's not that often that we get to play what is arguably (please don't argue with us) the first of a genre. Does it hold up? Does the devil cry? Does Dante get to 2nd base with someone who looks like his mom? Find out! Note, this is our preview episode for the month. To hear the whole thing, and a bunch of other stuff, join us at

  • Episode 286: Disco Elysium (Part 2)

    Episode 286: Disco Elysium (Part 2)

    13/08/2020 Duración: 03h38min

    This is the second and final part of our Disco Elysium coverage, picking up roughly with day two of the investigation and going full-tilt into learning not just the cause of the murder, but also what's really happening in this world politically, spiritually, and emotionally. I don't want to spend a lot of time heaping sugar on the game in this post, because we do a lot of that in the episode, but it can't be overstated how special this game is.

  • Episode 285: Disco Elysium (Part 1)

    Episode 285: Disco Elysium (Part 1)

    06/08/2020 Duración: 03h05min

    Big ups to Jack for sponsoring this episode! A monumental WRPG that rocketed its way up our personal charts to the WOFF Pantheon, Disco Elysium is inspired by all the best video games and still ends up being unique. Hear us discuss generalities and day one here.

  • Dispatch 19: Escapism

    Dispatch 19: Escapism

    30/07/2020 Duración: 02h23min

    This week, we talk about escapism, and how turning to games to distract from the real world is sometimes healthy and necessary. We also answer your questions and prompts, and read your responses to July's games: Hitman 2, Tactics Ogre: Let Us Cling Together, and Mario Golf: Advance Tour.

  • Episode 284: Watch Out For Fireballs! 284: Golf Games (preview)

    Episode 284: Watch Out For Fireballs! 284: Golf Games (preview)

    23/07/2020 Duración: 01h07min

    This weirdo episode talks about a smattering of old and new golf games. The full episode then goes onto discuss Mario Golf Advance Tour. Join us on patreon to hear the whole shebang!

  • Episode 283: Tactics Ogre: Let Us Cling Together (Part 2)

    Episode 283: Tactics Ogre: Let Us Cling Together (Part 2)

    16/07/2020 Duración: 02h51min

    This is the second part, and conclusion, of our Tactics Ogre coverage, where we talk about the Law and Chaos routes of Chapters 2, 3, and 4. Denam is in a precarious place, forced to make morally compromising choices in the heart of a civil war with very high personal stakes. As those closest to him abandon him and the major power players hunt him down, he must find a way to unite the continent and address the bigger threat posed by the Dark Knights of Lodis.

  • Episode 282: Tactics Ogre: Let Us Cling Together (Part 1)

    Episode 282: Tactics Ogre: Let Us Cling Together (Part 1)

    09/07/2020 Duración: 02h36min

    This wildly ambitious port of a wildly ambitious SNES game features a lot of our favorite concepts and creators. Can it stand up to the gigantic shadow cast by Final Fantasy Tactics?

  • Episode 281: Hitman 2 (2018)

    Episode 281: Hitman 2 (2018)

    02/07/2020 Duración: 02h38min

    This episode takes us back into the tangled, bloody, and hilarious world of Agent 47. While HItman 2 could be called a mission pack or an expansion pack, we don't think there's anything wrong with that. The fundamental play has not changed, outside of a handful of features and adjustments. What has changed is the size, density, and quality of the levels. Hitman 2 is a veteran studio at the height of their powers, and we're so happy to share this little love-fest with you.

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