They Create Worlds

Exploring the Mass Effect

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Sinopsis

TCW Podcast Episode 204 - Exploring the Mass Effect   In part one of a two-part exploration of the original Mass Effect trilogy, the game emerges as a synthesis of diverse influences from literary books, video games, art styles, TV shows, and movies. Drawing heavily from Bablyon 5 and the TV series 24, the main framework of Mass Effect reflects a blend of narrative inspirations. The art style, inspired by luminaries such as architect Santiago Calatrava, futurist Syd Mead, and John Harris, contributes to the game's visually captivating universe. The initial year of development was dedicated to crafting a compelling hard sci-fi universe. A key goal was to imbue the game with cinematic qualities and broaden its audience appeal, challenging the conventions of RPGs at the time. The innovative use of a dialog wheel, featuring concise words to convey dialog choices, coupled with full voice acting for both player characters and the main protagonist, marked significant strides in the gaming landscape.   KOTR in 3 Minu