How I Built It
Designing a Video Game with Seth S. Scott
- Autor: Vários
- Narrador: Vários
- Editor: Podcast
- Duración: 0:34:22
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Sinopsis
Seth S. Scott's story is an interesting one. He up and moved to New York City to pursue a career in game development. He tool a game design boot camp and left with his first commercial game, Membrane. In this episode we talk about risk and how he built a video game. Show NotesSeth S. ScottSeth on TwitterMEMBRANEMEMBRANE on TwitterUnitySponsored by: Creator Courses | Pantheon ★ Support this podcast ★