How I Built It

Designing a Video Game with Seth S. Scott

Informações:

Sinopsis

Seth S. Scott's story is an interesting one. He up and moved to New York City to pursue a career in game development. He tool a game design boot camp and left with his first commercial  game, Membrane. In this episode we talk about risk and how he built a video game. Show NotesSeth S. ScottSeth on TwitterMEMBRANEMEMBRANE on TwitterUnitySponsored by: Creator Courses | Pantheon ★ Support this podcast ★