Witness
Snake: Popularising mobile gaming
- Autor: Vários
- Narrador: Vários
- Editor: Podcast
- Duración: 0:10:14
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Sinopsis
In 1998, the Snake game made its debut on mobile phones. It is known for its simple yet addictive gameplay and played a major role in popularising mobile gaming.Taneli Armanto is the man responsible for bringing it to our phones, but he only got the task because of mistaken identity.He tells Gill Kearsley the story behind the game that made millions of people not want to put down their phones. Eye-witness accounts brought to life by archive. Witness History is for those fascinated by the past. We take you to the events that have shaped our world through the eyes of the people who were there. For nine minutes every day, we take you back in time and all over the world, to examine wars, coups, scientific discoveries, cultural moments and much more. Recent episodes explore everything from football in Brazil, the history of the ‘Indian Titanic’ and the invention of air fryers, to Public Enemy’s Fight The Power, subway art and the political crisis in Georgia. We look at the lives of some of the most famous leade