Moving Pixels Podcast

Moving Pixels Podcast: The World of 'Max Payne'

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Sinopsis

Turn around, walk away, blow town. That would have been the smart thing to do. Guess I wasn't that smart.-Max Payne   I guess the Moving Pixels crew isn't that smart either. Rather than bask in the warmth of the summer sun, our podcast crew revisits the darkened, snowed-in streets of Noir York City with a discussion of Max Payne.   Arriving in 2001 with stylish bullet time gunplay and an attitude boiled harder than any novel by Dashiell Hammett, Max Payne remains a significant influence on this decade's games. We consider why and whether it holds up nearly a decade after its release.