Stop, Hack, And Roll Podcast

Scrumgeons and Dragons

Informações:

Sinopsis

In this episode Brandon and James talk how to run a playtest and how to turn playtest notes into productive game design using AGILE/scrum as a design methodology.NotesYou can buy the ashcan of Pasión de las Pasiones either...In print on theMagpie Games websiteor as a pdf onDriveThru RPG.For more Agile and game production check outEpisode 79 of The RPG Design PanelcastFind us both on twitter as @stophackandrollFind all our episodes and links to some of the games we’ve been working on atEmail us at James or Brandon @ Stophackandroll.comPlease Rate and review our podcast on iTunes to help others find our show.We make this podcast with the support of Patreon backers like Rob Abrazado, Robert Kosek, Niq Clark, Randy Lubin, Riverhouse Games, Richard Kreutz-Landry, Jimmy Rogers, Troy Pichelman, Anthony Nomorosa, Blake Ryan, Chad Owen, Declan Chadbourne, Vi Brower, and Rob HarveyIf you’d like to help support this show and future shows check us out at Patreon.com/stophackandrollIf you can’t support us financially, sup