Dev Game Club

DGC Ep 261: Final Fantasy VI (part three)

Informações:

Sinopsis

Welcome to Dev Game Club, where this week we continue our series on Final Fantasy VI. We talk about more of what we've played so far, including differences between each of our experiences especially, and culminating in the Opera House. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through the Opera House! Issues covered: not being able to play every day, lack of recaps, enjoying the thief play, fighting a merchant and stealing his clothes, "who does this?," playing different games, the influence of party members on combat play, the trickster as main character, missing out on surprises because you spent so much time on a space, recontextualizing a space, paying off the cider/setting up things that needed to be dealt with later, transitioning based on order, a little bit of proto-Tower Defense, how/why Brett lost, fighting Kefka, the transformation of Terra, spell ordering in the menus, learning from Espers (rather than treatin