Dev Game Club

DGC Ep 12: Final Fantasy IX (part 2)

Informações:

Sinopsis

In this second episode discussing Final Fantasy IX, Tim believes he has fallen into an alternate reality where a whole different RPG genre has flourished (also known as: actual reality). Much of our discussion turns on the themes of the story and also turning to the tactical battles. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: From first battle with Beatrix to Black Mage Village Podcast breakdown: 0:30       Intro 3:20       Segment 1: game play discussion 33:56     Break 1 34:15     Segment 2: themes and story 1:15:08  Break 2 1:15:28  Next time/outro Issues covered: In Memoriam Clarence Johnson, overlevelling and grinding, min/maxing, JRPG vocabulary vs Western RPGs, unskippable cutscenes summoning Eidolons in FF VIII, Active Time Battling and tactics, auto battles, inventory management, how big is this game, merging of multiple modes of play, one-off moments ("taking time to dance"), economy and personality of emotes, Noh a