Ludology

Ludology 270 - The Elite Eight

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Sinopsis

Gil sits down for a one-on-one with game designer, teacher, and lecturer Marc LeBlanc to discuss some of his game design ideas, especially his 8 Kinds of Fun and the Mechanics/Dynamics/Aesthetics (MDA) framework.  NOTE: Towards the end of the episode, Gil's mic cable started to get unhappy. Apologies for the static! SHOW NOTES 0m50s: Looking Glass Studios, Ultima Underworld II, Thief, System Shock, Defense of the Oasis, Heroes Welcome 4m30s: Marc's 8 types of fun: Sensation, Fantasy, Narrative, Challenge, Fellowship, Discovery, Expression, and Submission. 9m31s: Wildermyth 11m28s: Nicole Lazzaro's 4 Keys to Fun, Self-Determination Theory, Quantric Foundry's Gamer Motivation Model, Jason VendenBerghe's Engines of Play 12m46s: Tim Fowers was on Ludology 165 - Fowerian Slip. Gil also mentions philosipher Roger Caillois and his book Man, Play, and Games. 23m52s: Reiner Knizia's classic auction game Ra. 31m34s: Spy Party 33m39s: Geoff discussed the Incan Gold experiment in GameTek 213.5. 36m46s: Gil's talk at