GameDev Breakdown

Jesse Attard of Tactic Studios

Informações:

Sinopsis

Tactic Studios developer and CEO, Jesse Attard (BioShock, BioShock 2, Street Fighter II: Champion Edition (2006)), calls in for a podcast chat about the studio's new Portal-style puzzle adventure game, Claire de Lune. We discuss his transition from major AAA teams to heading up an indie studio, parenting at publish time, best pandemic home office purchases, and more. A "Fantastic" Transition to Indie Development It's difficult to imagine a triple-A veteran more optimistic than Jesse Attard. Since 2005, he's contributed to major projects at Ubisoft, Capcom, and Digital Extremes, putting him in the right places at the right times to work on everything from old flip phone games up to the BioShock series and even a late port of Street Fighter II. You'd be right to anticipate a story about burnout and the evisceration of hope in a notoriously brutal industry, yet Attard simply describes the move to indie development as a nice change of pace. "Oh, it's fantastic. It's great. I love doing it," Attard says about the