Last Coin At The Arcade

Informações:

Sinopsis

This isn't like any other gaming review show you've ever heard before. Hosts Luke, Luc, and Kevin will regale you with accounts of games new and old, good and bad, published and indie, and also their thoughts on what's happening in the industry. Join up so you can be part of their scoping of the gaming world for its quirks, disasters, hidden gems, and those "wow" moments that will make you go back no matter what.

Episodios

  • S5E21 - No Man's Sky

    24/08/2016

    Kevin's still away, but Luke and Luc continue to make content! Enjoy our discussion of the various failures and successes of No Man's Sky. Adapted from our video discussion on our YouTube Channel. Spotlight games of the week: None this episode. Sorry Jellyheads. Videosode below for those that want to see our handsome faces:

  • S5E20 - We Have to Go Back!

    01/07/2016

    It's our last episode for the next two months as Kevin takes a hiatus until September. In the mean time we'll be making some fun content for you all over at our YouTube channel. But that's besides the point! This week we dicuss the wide open world of wide open worlds. You know, all those survival games they've got out there. Spotlight games of the week: Inside / Captain Forever Remix

  • S5E19 - So Fetch

    24/06/2016

    What is that strange phenomenon where certain games will stick around forever and others will fade away within weeks regardless of quality? We try to figure that out! Spotlight games of the week: Limbo / Overwatch

  • S5E18 - E3 Recap 2016

    17/06/2016

    It's that time of year Jellyheads! The annual Mecca of gaming the Electronic Entertainment Expo began this week and we're here to discuss what they've revealed to the masses. It's all news this week! Spotlight games of the week: Steam World Heist / Witch 3: Heart of Stone

  • S5E17 - Be Witched

    10/06/2016

    It's been a while since we've talked about a specific game, but we've all had Witcher fever lately, and with a new expansion out it sounded like the perfect time to discuss this epically expansive game.  Spotlight games of the week: Path of Exile / Mirror's Edge: Catalyst 

  • S5E16 - Dead on Arrival

    07/06/2016

    Sometimes history gives us a game that was never finished, and we fantasize about what it could've been. But then sometimes they do get finished and it wasn't at all what we were expecting. This episode we discuss cames that promised so much, but delivered so little.  Spotlight games of the week: Eldritch / Doom

  • S5E15 - Going Rogue

    26/05/2016

    In the early days a game called Rogue rose from the RPG genre to plant it's flag and declare it's own plot of land. Since then it's generated the subgenre known as Roguelike characterized by procedurally generated levels, permananet death of the character, and dungion crawl style. It's proven to be a cheap and easy way for indie developers to break into the scene which has led to a glut of them on the market. And we're here to talk about them! Spotlight games of the week: Doom / Hearthstone (Fireside Gathering Event). 

  • S5E14 - Titillating Trailblazers

    13/05/2016

    There are tales of great legends passed down from gamer to gamer. This week we gather around the campfire to share with you three titans that conquered the pixelated landscape we call home. Come closer as we tell you about Tim Sweeney, Rob Pardo, and Casey Hudson. "He's a cool guy." - Lucas Spotlight games of the week: Offworld Trading Company / Left 4 Dead 2

  • S5E13 - Out of Body Experience

    05/05/2016

    This week we delve into empathy and guilt, how that relates to the type of game your playing whether it be first person or third person, and how games are a unique medium that allows the user to personally feel the emotions of a story since you're controlling much of the outcome.  Spotlight games of the week: Flotilla / Ori and the Blind Forest: Definitive Edition

  • S5E12 - In Like A Yeti Out Like A Wisp: Hearthstone Balance Changes

    22/04/2016

    The first major balance change has happened to Hearthstone since it's beta, and Luc and Kevin are eager to discuss it! We go deep in this one Jellyheads. Spotlight games of the week: Cities: Skylines / Drawful

  • S5E11 - Josh From Boise Power Hour

    19/04/2016

    Josh from Boise hits up the Last coin crew with all the questions he's been burning to ask our hosts. Rapid fire, one after the other, they answer them all! Spotlight games of the week: Dark Souls III / Elite Dangerous

  • S5E10 - Contact High

    07/04/2016

    The future is here, it has arrived, the vision of tomorrow is now! The first serious and effective attempts at virtual reality have been made available to the public and our hosts are certain that things will be changing very soon and very fast. What will the effects of virtual reality and augmented reality have on our society? Spotlight games of the week: Worms / Hyper Speed Drifter

  • S5E9 - Tactical Failure

    02/04/2016

    During the late '90s and early 2000s, RTS (real time strategy) games reigned supreme over the strategy genre. Now they appear to be a relic of their former selves, with barely a notable game to show, and lasting legacies like Star Craft even appearing to wane. What could be the cause of this downturn? We discuss! Plus interruptions from your household pests! Enjoy! Spotlight games of the week: Stardew / Life is Strange

  • S5E8 - Roll Them Bones

    25/03/2016

    RNGs (random number generators) are an important part of many games, and without them you know how everything will turn out before you even get there. They contribute to the organic feeling of a game and force you to decide on the trade-offs of your choices. This week we go all in discussing effects of RNGs and their important position in gaming. Spotlight games of the week: Factorio / SpeedRunners

  • S5E7 - First One's Free

    18/03/2016

    Some games are addicting, while others are compelling. What's the line that seperates that divide? These three dudes think they know what's up. Spotlight games of the week: Space Engineers / Firewatch

  • S5E6 - Gussy Up That Game

    12/03/2016

    It's vitally important that a game has a seemless and easy to use interface. A bad interface can often be a blockade to what could have been a wonderful game. We take to task a few games that do it wrong, a few that do it right, and some with a wonderful UI that hides a turd underneath. Spotlight Games of the Week: Keep Talking and Nobody Explodes / Amplitude

  • S5E5 - Stay Awhile, and Listen

    04/03/2016

    We on Last Coin are a bit obsessed when it comes to story, and this week is no different. We get in depth on the nerrative structure of games. Spotlight Games of the Week: Superhot / Wasteland II - Director's Cut

  • S5E4 - Holler for the Dollar!

    26/02/2016

    For a long time the indie gaming world rode a wave of success in part thanks to a policy of getting their material out there for a cheap price. But as the glut of indie games have ballooned, the financial success of low price points has not proven to be a sustainable model. Now developers are pushing back and charging more for what the public has percieved as something they deserve for less. Should indie games forever remain cheap, or do you think the developers have a just as much a right to charge more? Let's discuss! Spotlight Games of the Week: The Vanishing of Ethan Carter / A Story About Uncle

  • S5E3 - Witness Me!

    19/02/2016

    Have you ever been frustrated by the learning structure of a game? Ever feel it was moving too fast, too slow, or unintuitive? Through the initial lens of the recently released The Witness, our hosts get into what really makes a game accessable. Spotlight Games of the Week: Rebel Galaxy / Tabletop Simulator

  • S5E2 - Digital Object Permanence

    11/02/2016

    Things get a little philosophical when this week's discussion dives into the realm of digital ownership and the permanence of those digital objects. The biggest example being the Hearthstone transition to a Magic: The Gathering based system of nullifying cards. Should people have a right to get upset when their digital bought goods become useless, or does it parallel ownership in the physical world. Lend us your ear! Spotlight Games of the Week: Mount Your Friends / Duelyst  

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