Sinopsis
GameDev talk.
Episodios
-
Checking In on Triple A with John Schiber
06/04/2018 Duración: 43minJohn Schiber returns and we talk about the highs and lows of the latest round of triple-A games. We also check in on our ongoing Unity game project and share a few more stories from GDC. If you enjoy the #GameDev Breakdown podcast, we’d love to have you as a subscriber on SoundCloud, iTunes, or Google Play! We love your feedback! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill
29/03/2018 Duración: 23minKevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch of the Xbox One X, the state and future of game development using cloud technology, and what game devs stand to gain from embracing cloud-based tech. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services
28/03/2018 Duración: 30minWe caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development's interesting part in Microsoft's direction for VSTS and its cloud development product family, the group's focus on meeting devs where they are, and Mickey Mouse impressions for fun and profit. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Microsoft Cloud Developer Advocates Jessica Deen and Abel Wang
26/03/2018 Duración: 27minJessica Deen and Abel Wang stop by at #GDC18 on their quest to bring DevOps goodness to the game dev community. We talk about the importance of consistency and reaching the next level of intuitive, repeatable processes in your software development. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Edward Thomson and Kayla Ngan of Microsoft Visual Studio Team Services
25/03/2018 Duración: 21minWe discuss leveraging some of Microsoft's most powerful planning and development tools for game development with version control experts Edward Thomson and Kayla Ngan, live at #GDC18. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Next Games Co-Founder and CTO, Kalle Hiitola
22/03/2018 Duración: 25minLive from GDC 2018, Kalle Hiitola joins us to talk about Next Games and its runaway mobile hit, The Walking Dead: No Man's Land. Kalle tells us what makes it run under the hood, and gives us the highlights of his upcoming GDC presentation on massively scaling mobile games with Microsoft Azure. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
PlayFab CEO, James Gwertzman
21/03/2018 Duración: 44minOur first #GDC18 guest is PlayFab's co-founder and CEO, James Gwertzman. James joins us remotely to talk about his decades in the industry, the potential of PlayFab as a complete backend platform for live games, and its recent addition to the Microsoft family. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
GDCsons Greetings!
20/03/2018 Duración: 56minWe kick off GDC week and tease days' worth of awesome upcoming content, John has great questions about the nature of mobile gaming and cross-platform play, and Todd gets philosophical about the evolution of the internet. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Seas, Streams, and Other Troubled Waters
11/03/2018 Duración: 41minWe check out the last night of the Sea of Thieves public beta, Todd and John share thoughts about the recent political deflection of gun criticism on to violence in video games, and fresh off of our first development stream, we talk about how to incorporate dev streams into your project cycle. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Halfpology
02/03/2018 Duración: 31minReunited at last, Todd spills the beans on a huge freelance project, an awkward problem emerges ahead of GDC, and John formally apologizes for his previous PUBG commentary over Chopin's Prelude in E Minor. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Publishers: Friend or Foe?
14/02/2018 Duración: 29minTodd shares big news for the show before tackling a great listener question about indies working with publishers, career tips small and large, and takes a look at the great movie game jam that just came to a close. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Think Like an Entrepreneur Part 2
31/01/2018 Duración: 34minIn this episode, we finish re-imagining the indie dev cycle from the perspective of developing a new product in the business world. We also take a look at our inbox, and at a listener's request, tackle one of the greatest game dev debates of our time: Unity vs. Unreal Engine. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Think Like an Entrepreneur, Part 1
19/01/2018 Duración: 46minWe discuss how to incorporate business wisdom from outside the industry into your game development process, from evaluating ideas to developing your concept and creating a business strategy. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Promoting Your Game
08/01/2018 Duración: 50minThe #GameDev Breakdown podcast is back! In this episode, we share strategies and vital steps you need to take to promote your projects without looking and sounding like a jackwagon. Topics include what to have on your website, creating a press kit, writing a press release, how to approach paid advertisements, and social media practices for Facebook, Twitter, and even Instagram. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Gaming’s Darkest Hour
01/01/2018 Duración: 56minHeinous acts by three strangers leave a fourth man dead in the most bizarre and tragic swatting incident to date. We discuss the information available as of recording, as well as the World Health Organization's likelihood of classifying gaming as a potential addiction disorder. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Looty Christmas
25/12/2017 Duración: 59minThe guys convene for a very special Christmas cast to discuss very good and very bad developments from Apple, best entertainment deals for gamers and devs over the holiday break, and we try our hand at designing a couple of Christmas games on the fly. Happy holidays! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Passion Projects
11/12/2017 Duración: 51minTodd went on vacation and kinda got stabbed upon returning home, a listener shares some less-than-constructive criticism, and we go in depth on smart planning during game design as well as the dangers of getting too weird with it. If you enjoy the #GameDev Breakdown podcast you can subscribe on iTunes or anywhere pods are casted. You can help the show by leaving a rating, writing a review, and sharing with your friends. We love the feedback! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Alarmism and Governing Game Development
27/11/2017 Duración: 01h03minA US state representative targets game publishers and developers, Todd and John take a look at the possible outcomes of government intervention in monetization strategies for games, and we try to make sense of the source of all political gaming strife: Twitter. You can help us out by rating or reviewing the #GameDev Breakdown podcast at iTunes or SoundCloud! Please consider subscribing so you don't miss out, and share it with a friend! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Truck Driving and Starting Indie Development
20/11/2017 Duración: 01h03minWe take to the open road in our big rigs or...whatever, discussing a new development in our game industry microtransaction story, then we go through tips for anyone looking to get into indie game development. If you enjoy the #GameDev Breakdown podcast, please subscribe on iTunes/Google Play, leave us a rating/review, and share with a friend who's into this kind of thing! We're always interested in your feedback and your topic ideas, we'll happily throw you a shout-out on the show! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support
-
Gone Fishin’
14/11/2017 Duración: 01h13minCast your cares away and join us on a wilderness getaway in the form of a show recorded inside a massively multiplayer online first-person fishing game. Yes, really. If you enjoy the #GameDev Breakdown podcast, please share with a friend and subscribe on iTunes, Google Play, Soundcloud, and anywhere podcasts are found. We greatly appreciate your ratings and reviews! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support