GameDev Breakdown

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 141:00:30
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Informações:

Sinopsis

GameDev talk.

Episodios

  • Confidence and Cash in Indie Games

    05/11/2017 Duración: 01h05min

    John praises Brawlhalla at length, Todd crowns a diet soda for champions, and we take a look at epic successes and failures in some of the most popular business models for indie studios and their games. If you enjoy the podcast, please help us spread the word! We're available on iTunes, Google Play, and everywhere podcasts are found! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • Bit Shifter Developer Paul Dana

    30/10/2017 Duración: 01h04min

    We caught up with Paul Dana of Plastic Games to talk history, philosophy, technology, and of course, to find out the status of his longtime indie labor of love, Bit Shifter.  Thanks again to Paul for sitting in with us, he's a fascinating guy and it was a pleasure earning our "Explicit" tag with him this week. As always, you can subscribe to the #GameDev Breakdown podcast on iTunes, Google Play, or anywhere podcasts can be found. Let us know what you think! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • It’s All Bad News

    22/10/2017 Duración: 58min

    The sex abuse and harassment dialogue reaches one studio as another is cut down in its prime. Tension between PUBG and Fortnite's developers nears fever pitch, and one of the industry's living legends lets loose on anyone who will listen. The #GameDev Breakdown podcast is on iTunes, Google Play, and can be found just about anywhere podcasts live. As always, reach out and let us know what topics have your attention! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • Grand Theft Auto and Violence in Games

    10/10/2017 Duración: 51min

    Todd returns from Las Vegas, no one knows what to wish one another on Columbus Day, and The Daily Wire posts a mysterious Grand Theft Auto hit piece. We break down the criticism and talk about how poor gaming coverage is leaving a huge portion of gamers in the lurch. You can subscribe to the #GameDev Breakdown podcast everywhere podcasts are found. Share with a friend and reach out to us around the web. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • News with John – 9/27

    27/09/2017 Duración: 50min

    A new Fortnite mode has PUBG's developers calling foul, a voice talent strike in the game industry may be drawing to a close, and a tech company wants to offer you VR counselling sessions, if you recently won the lottery. You can subscribe to the #GameDev Breakdown podcast anywhere podcasts are found! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • Ray Marek of Apogee Comics

    22/09/2017 Duración: 46min

    Comics writer Ray Marek joins the show to talk about his indie publishing group, Apogee Comics, discuss the impending doom of Toys 'R' Us, and since Halloween fast approaches and he's the founder of The Horror Syndicate, we talk about great games for horror fans. We also welcome John Schiber back to the show! Thanks again to Ray for his time. Follow him on Twitter, Apogee Comics on Facebook, and check out The Horror Syndicate on the web. Subscribe to the #GameDev Breakdown podcast anywhere podcasts are found! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • Retro Developer Paul Nicholas

    15/09/2017 Duración: 40min

    Update: Paul is turning heads again with his demake of No Man's Sky. Check out Low Mem Sky at Itch.io! This week, UK-based retro developer Paul Nicholas Skypes in to talk about his recent development project, SCUMM-8, a Pico-8 recreation of LucasArts' legendary engine for Maniac Mansion among other hits from the golden age. Much thanks to Paul for his time, you can follow him @Liquidream on Twitter, try SCUMM-8 for yourself at the Pico-8 forum, and visit Paul's development site at liquidream.co.uk. --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • Tales of Games Journalism

    11/09/2017 Duración: 42min

    Some combination of Zoe Quinn, PewDiePie, and Cuphead have brought games journalism back to the forefront. Here's the tale of how I found myself navigating game industry journalism as a freelancer at the worst time for it in history. You can subscribe to the GameDev Breakdown podcast on iTunes, Google Play, or Stitcher! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • Street Fighter II – Hyper Flammable Edition

    31/08/2017 Duración: 21min

    Capcom is set to re-release one of the most influential video games of all time, not to mention an arcade cabinet that used to live in my house, but it wasn't mine. Oh, and the new one might burn your house down. Here's a look at Street Fighter II, past and present. The show schedule is still in flux, subscribe for best results! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • Behold the Presale Crunchpocalypse

    25/08/2017 Duración: 26min

    In this mid-week edition of the GameDev Breakdown podcast, we examine a chaotic update to the SNES Classic Edition story, Xbox One X goes live with pre-orders of its own, and a AAA game industry veteran promotes his new book and praises crunch time in the game industry. GameDev Breakdown is now available on Stitcher Radio! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • Weekend News with John Schiber

    19/08/2017 Duración: 33min

    It's the weekend! A guest from the Next-Gen Nerds podcast stops by to talk gaming news, share ideas, and hear why Todd was nervous around animatronic robots way before it was cool.  News stories: Sonic Mania is here! PlayerUnknown's Battleground players resent something called "CoD Rushing" A game (about social anxiety?) lets you pet dogs at a party  Kids say the darndest things while playing Zelda Chuck E. Cheese's is making a big change that will divide Five Nights at Freddy's players Find us wherever podcasts live. Reach out on social media and join the conversation! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • The Truth about Nintendo Shortages

    18/08/2017 Duración: 17min

    The SNES Classic edition will suffer shortages. That's not a guess. In this mid-week show, we explore Nintendo's business strategy behind console launches and pinpoint the source of a pattern that's been in place since the early 1980s. This one is full of fun news clips from Nintendo's past. The #GameDev Breakdown podcast has been added to Google Play and numerous additional new outlets. Find us wherever you listen to podcasts! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • News – August 12

    12/08/2017 Duración: 15min

    Time to talk gaming news in another #GameDev Breakdown podcast! Amazon is having a digital game blowout! Floating Orb multiplayer in No Man's Sky You're still probably not getting an SNES Classic Warren Spector talks to GamesIndustry NPR says Call of Duty is hurting your brain Scientific American can help explain why it's not Mic asks which Destiny you should be focused on Plus Games With Gold, PlayStation Plus, and more! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • Cash and Clash Royale

    10/08/2017 Duración: 26min

    A Clasher's poor attitude provides food for thought, leading to an in-depth exploration of Clash Royale's business model. Learn what players are spending, what Supercell is earning, and why it eventually may not be enough. This is the GameDev Breakdown podcast! The podcast is moving up to two weekly shows! Each week you can look forward to a breakdown of the buttoned-down business side of game development, then get the rundown on the fun stuff each weekend. Release days may move around, but we'll deliver the fun! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

  • An Afternoon with Obsidian Entertainment

    07/08/2017 Duración: 22min

    A road show from Irvine California! I traveled to the sacred ground that gave us Fallout: New Vegas, South Park: The Stick of Truth, and the awesome new Pillars of Eternity series. Hear about my tour, lunch with the team, and also how my USB microphone scared the TSA and got me briefly detained. Infinite thanks to Mikey Dowling and the team at Obsidian for being so welcoming, for a fantastic lunch at Rance's Chicago Pizza, and a goodie bag worth buying additional luggage for. Check out their charity side project: #OEWLive (Yes, that's Obsidian Entertainment Wrestling) on the Obsidian Twitch channel! --- Send in a voice message: https://anchor.fm/gamedevbreakdown/message Support this podcast: https://anchor.fm/gamedevbreakdown/support

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