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The Use of Time Mechanics in Game Design

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The Use of Time Mechanics in Game Design Josh Bycer josh@game-wisdom.com For this cast, I spoke with returning guest John Brieger and speedrunner/designer Vincent to discuss how time can be used as a game mechanic in design. We, of course, talked about Majora’s Mask and the groundhog day design. From there, we spoke about John and Vincent’s board game they’re designing together: Chrono Corsairs. An update […] The post The Use of Time Mechanics in Game Design appeared first on Game Wisdom.