Wardcast

Informações:

Sinopsis

Every week, join Ward Games on their journey to build the next great indie game studio. Listen in as they bring on guests from the local indie game dev scene in Richmond, Virginia and from around the world to discuss game development, entrepreneurship, and more.

Episodios

  • Episode 8: Game Fellows

    17/09/2015 Duración: 01h06min

    On this podcast, we discuss the appointment of the new Nintendo president, Tatsumi Kimishima, and the new titles of Creative Fellow and Technology Fellow for Shigeru Miyamoto and Genyo Takeda, respectively. We also talk about ideas that receive venture capital versus those that don’t, and we chat about all the hot new third person stealth action games. Games include Metal Gear Solid V: The Phantom Pain and Splinter Cell: Blacklist. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!

  • Episode 7: Apple Pro

    10/09/2015 Duración: 01h15min

    The Fall 2015 Apple Event just happened, and we discuss the new Apple TV and what it means for games. We also talk about the monolithic slab that is the iPad Pro and how Dylan wants a drawing tablet. Lastly, we catch wind of Destiny’s reported story troubles during development from court filings in the Martin O’Donnell suit. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!

  • Episode 6: Post-Arbeau

    02/09/2015 Duración: 01h10min

    It’s a new world, one where Metal Gear Solid V is in the hands of the happy masses, and we’ve barely touched it. We talk about our experience from Ludum Dare 33 and the game we created, Arbeau, with the help of Kirby Martin and Sean Harrington. We also discuss scoping and budgeting in games versus film. Games include Metal Gear Solid V: The Phantom Pain and Mad Max. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!

  • Episode 5: Fig Seeds

    27/08/2015 Duración: 01h57min

    It’s the end of August, which means it’s the start of a new school year. It’s Mason’s first graduate semester at the VCU Brandcenter, and it’s Dylan’s penultimate semester of undergraduate classes at VCU’s School of Engineering and School of Business. We talk about our classes and things that professors do that frustrate us. Other topics include the Fig crowdfunding platform and their awesome logo by Cory Schmitz (not Schulz) and Press Play’s voting system and how we’d like to implement something similar to our site. We also discuss the counterintuitive approach of increasing employee work hours in an attempt to increase productivity and profits. Ludum Dare 33 is fast approaching, and the Metal Gear Solid V hype continues to build. Games include Pac-Man 256. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!

  • Episode 4: Custom Robo-esque

    18/08/2015 Duración: 01h39min

    GriN, developer of Kickstarted game Woolfe: The Red Hood Diaries, has unfortunately shut down. We discuss what we can learn from the closing, scoping a 2D game versus a 3D game, and how to approach an indie game marketing campaign. We talk about game ideas we’ve been throwing around, and we further prepare for Ludum Dare 33. Games include Galak-Z, Rocket League, Mercenary Kings, Monster Hunter 4 Ultimate, Mortal Kombat X, and Metal Gear Solid V: Ground Zeroes. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!

  • Episode 3: The Third One

    11/08/2015 Duración: 01h53min

    Knight Life, one of our games in development, is slowly reaching completion. We talk about the development process, difficulties we’ve seen in previous projects, and how Dylan and Mason approach game development differently. We prepare for Ludum Dare 33, the 48-hour game jam. We also discuss Mad Max: Fury Road, our favorite fictional antagonists, and the new World of Warcraft expansion, Legion. Games include Rocket League, Ghostbusters: The Video Game, Dying Light, and Halo 4. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!

  • Episode 2: Lucky Indie

    04/08/2015 Duración: 01h41min

    In this episode, we discuss the topic of indie development brought up by Machine Studio’s Simon Roth in his YouTube video, Killing the ‘Lucky Indie’ myth: How to build a sustainable microstudio. We talk about how to assign monetary value to our games and how our public personae are determined by what we create. Additionally, we tackle the choice between becoming creative leads or business executives. Games include Middle-earth: Shadow of Mordor and Rocket League. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!

  • Episode 1: Something Something Phil Spencer

    28/07/2015 Duración: 01h41min

    In our inaugural episode of the Ward Podcast, we talk about our goals for the show and the influences that lead us to make games. We discuss what we like and dislike about podcasts, and we pronounce our love for Phil Spencer. Games include Hearthstone: Heroes of Warcraft, Middle-earth: Shadow of Mordor, Metal Gear Solid V: Ground Zeroes, Batman: Arkham Knight, Dirt Rally, and Rocket League. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!

  • Episode 0: Paper Engine

    13/07/2015 Duración: 01h26min

    Before Ward was Ward, it was nothing. In this podcast, we brainstorm ideas for what to call this new venture of ours. We also discuss what about games that we like and what games we’d like to create. Names include Pink Inc., CloudSpec, Arc Lamp (or just Lamp), Canvas Head, and Paper Engine. Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!

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