Scene World – The C64 Ntsc/pal Disk Magazine – Podcast

Informações:

Sinopsis

The C64 NTSC/PAL Disk Magazine also has a podcast. In this podcast we talk to VIPs in the tech area that have something to plug and tell to our listeners. So far we have had high profile guests since the beginning of the show and will have in the future! We also keep up on the current development of things of our past guests!

Episodios

  • Podcast Episode #108 - Roy "Mr. Awesome" Shildt (Part 1)

    22/02/2021

    Roy "Mr. Awesome" Shildt is one of the worlds' premier gamers, specifically for his Missile Command scores. More recently, he (and Twin Galaxies) have become the subject of controversies regarding said scores, and Roy's battle to maintain his supremacy. AJ and Joerg talk to him about his history, the intricacies of playing Missile Command, and hit on some of the controversies at the heart of this topic. (interview begins at 14:50)

  • Podcast Episode #107 - Demoscene: The Art of Coding

    16/02/2021

    Demoscene - The Art of Coding is an initiative to enlist the demoscene as the first digital culture on UNESCO's list of intangible cultural heritage. AJ and Joerg (er, Derision and Nafcom) talk to Dedux, Flopine, Kudrix, and Unjello about why this is important and how we can all help move the initiative forward. (interview begins at 10:00)

  • Podcast Episode #106 - Remute with Denis Karimani

    25/01/2021

    Retro music is in right now, but few people have taken it to the lengths that Remute has, releasing his songs not just on vinyl and digital download, but also on cartridge and floppy disk! Joerg, Martin, and AJ talk to him about why he chose this medium, and the unique challenges associated with releasing music on such unusual platforms. (Interview begins at 22:40)

  • Podcast Episode #105 - Project CARS 3 with Joe Barron

    25/12/2020

    Merry Christmas everybody! We close this year with a special treat! Project CARS is one of the most anticipating racing series, that sprung out of an idea to make a racing game, formed with the help of the gaming community and covering as many kinds of different racing series and aspects of racing as possible! We speak to Joe Barron, Marketing and eSports Manager of Slightly Mad Studios about the journey of the past 5 years, why Project CARS 3 is a game to not miss and what the changes from a more simulation driven to a more arcade centric means for the players. Interview start at 10:56

  • Podcast Episode #104 - Color Switch with David Reichelt

    23/12/2020

    David Reichelt is the CEO of Color Switch Ltd, and the guy behind the hit mobile games Color Switch and Color Switch 2. He sits down with Joerg and AJ to talk about his history in gaming, how he developed not one but several games, and his philosophy behind creating entertainment. (interview begins at 8:37)

  • Podcast Episode #103 - Gamescom 2020

    21/12/2020

    As it is a tradition for us, here is the annual Gamescom special. However, 2020 was different from the Gamescoms before, as this year it was all digital through a livestream, rather than meeting half a million people in fair halls! AJ, Joerg and both of our Martin's talk about how it has been and how it was for AJ to be the first time attending at a Gamescom even though not in person.

  • Podcast Episode #102 - Netlabels and retro pixeling with Martin 'Nodepond' Wisniowski

    16/12/2020

    Martin is not only part of the demoscene and a graphic artist for Scene World, but he is also a pioneer in the early ages of Netlabels and a creative head that often creates unique artistic projects. In this podcast, AJ and Joerg talk with him about the early ages of the internet and how he found its way into music and graphics! The interviews starts at 21:40 minutes

  • Podcast Episode #101 - Craig Stadler's Petey Vid

    07/12/2020

    When you are searching for a video on the internet, which search engine do you typically use? Google? YouTube's? Then perhaps there is another place where you can get more complete and valuable search results! What it takes to bring a new search engine for video's alive, all the challenges and hurdles to overcome, we talk about this with founder and birth giver Craig J. Stadler, the guy who went out to improve in the world of content search engines! (Interview begins at 28:33)

  • Podcast Episode #100 - Mike Clarke's inSIDious

    30/11/2020

    "Thank you for purchasing inSIDious, the best SID emulation available for your DAW, and welcome to the wonderful world of the MOS Sound Interface Device," is how the manual refers to Mike Clarke's SID emulation plugin that no longer requires a costly full version of Reaktor to use! How does a veteran composer, largely known for his awesome music on the Amiga, produce SID emulation that offers the unique sounds of famous composers like Chris Huelsbeck, Martin Galway and many more? AJ, Joerg, and our musical hero Martin sit together with Mike to learn more about the magical world of SID emulation and why this attempt makes it so outstanding! (Interview begins at 12:46)

  • Podcast Episode #99 - The MADE with Leland Heller

    24/11/2020

    The Museum of Arts and Digital Entertainment (the MADE) is one of the premier video game museums in the United States, and they currently need our help! AJ and Joerg talk to MADE Development Director Leland Heller about the museum and how we can all help. (Interview begins at 4:43)

  • Podcast Episode #98 - Myst Online: Uru Live and MystiTech Productions!

    05/11/2020

    The MystiTech are a fan group currently producing The Lost Art, a YouTube series filmed using the sets and avatars of Cyan's online game, Myst Online: Uru Live. Learn all about what it takes using an online game engine to create a film series, including all the challenges, obstacles, etc which they had to overcome! The interview starts 26:10 minutes into the podcast

  • Podcast Episode #97 - ArcadeFire! with Casey Ross and Walter Day

    30/10/2020

    Billy Mitchell is certainly one of the more controversial and divisive individuals among the gaming universe, and precisely the sort of character you might write a musical about! Casey Ross has done just this with with her musical ArcadeFire: The Redemption of Billy Mitchell. Casey -- and Walter Day! -- join Joerg and AJ to discuss the musical, the controversies, and whatever else comes up. (Interview begins at 12:20)

  • Podcast Episode #96 - The Retro Gaming Scene in Venezuela with Pedro Planas

    30/09/2020

    Pedro Planas is a computer game retro composer and a YouTuber from Caracas, Venezuela. Not only he shares his passion for video and computer game music, but also gives us an inside about what is going on regarding the retro scene in his country and why it became harder in the last 11 years for the video game companies to leave a footprint. The interview starts at 13:14 mins.

  • Podcast Episode #95 - Mechanical Pinballs with Hagen Krentz

    26/09/2020

    Hagen Krentz is a man who knows mechanical pinball machines a lot. He is also a co-founder of the For Amusement Arcade + Pinball Museum in Seligenstadt, Germany. Furthermore, he also used to work for the movie industry in the 90s. Join AJ and Joerg as they listen to the tales and stories for this man! The interview starts at 11:43 minutes

  • Podcast Episode #94 - The Yandex Computer Museum - The Russian Retro and Demoscene

    25/08/2020

    There is a massive knowledge gap regarding what is going on in Russia and how it all started with the demoscene and retro scene in general in a country that is mostly known for sending us Tetris with love. AJ and Joerg talk to the the Founder of the museum Pavel Anokhin and to the Technical Manager Oleg Senin about what is going on in Russia in those regards. The interview starts at 9:45

  • Podcast Episode #93 - Revisiting NeoHabitat with Randy Farmer

    20/08/2020

    Habitat, and its final version Club Caribe, was one of the world's first MMORPGs: an immersive, graphical, virtual world populated by C64 users in real time through the Quantumlink Network. Randy Farmer is one of the original architects of that world, and he remains involved in maintaining the project to this day. He joins AJ and Joerg to talk about the challenges behind creating the original Habitat, as well as resurrecting it, and the unique ways in which it has influenced culture, law, and modern MMORPGs. (Interview begins at 12:00)

  • Podcast Episode #92 - MINBEKKER

    21/07/2020

    Min and Mina Bekker have it all: an enormous YouTube following, two awesome game releases, and even an amazing love story to tie it all together. Now, they're sitting down with AJ and Joerg to discuss their games, Black Bekker and Takelshin, how they got to be where they are, and what drives them forward. (Interview begins at 26:22)

  • Podcast Episode #91 - From Vultures to Vampires with David Pleasance

    03/07/2020

    David Pleasance is the former marketing director for Commodore, and gained notoriety for his use of software bundles to sell computers, especially in the UK. He's also the author of "Commodore - The Inside Story", which detailed the internal workings of Commodore during its waning years. He's following this book up with a look at the Amiga: "From Vultures to Vampires", which looks at what became of Amiga after Commodore vanished into the mist. David joins AJ and Joerg today to talk about his time at Commodore, how other companies can carry on the torch, and about his new book, which is on Kickstarter. (Interview beings at 24:00)

  • Podcast Episode #90 - Comanche with Hakan Bilenler and Hien Quy Tran

    22/06/2020

    Who doesn't know Comanche? A development studio in Hanover Germany (Nukklear) is doing a reboot with the help of THQ Nordic and they talk to us about it in what makes the reboot so great and welcoming old retro and new players! :) The interview starts at 25:40

  • Podcast Episode #89 - The Uncensored Library

    25/05/2020

    The world is a weird place right now, and censorship of the press has become widespread. Reporters Without Borders have created a unique way to get around this: censored articles become uncensored books inside Minecraft. AJ and Joerg talk to Reporters Without Borders' Kristin Baesse about The Uncensored Library, and how it, and Minecraft, is being used to bring the truth back into countries without press freedom. (Interview begins at 21:00)

página 5 de 10