Design Doc

Informações:

Sinopsis

Welcome to Design Doc, a podcast documenting the process of analog game design. Game designers guide you through their process from concept to product.

Episodios

  • Deadline Motivated

    23/03/2018 Duración: 39min

    We talk about deadlines, and the whooshing noise they make as they go by.

  • Mosslickers

    04/03/2018 Duración: 39min

    The first playtest that takes us all the way through character creation. Meet beasts of burden, puppeteers, and the queens who inhabit Mosslicker Alley.

  • The Symbol Reader

    16/02/2018 Duración: 44min

    We experiment with a customized alethiometer to explore stories and build new worlds.

  • Collaboration

    25/01/2018 Duración: 48min

    The Make Big Things team talks about making games as a cooperative.

  • The First Playtest

    28/12/2017 Duración: 43min

    With one playtest down, we talk about what went right, what went wrong, and what we'd like to change.

  • Preparing the Playtest

    16/12/2017 Duración: 46min

    We attempt to put theory into practice as we prep for Questlandia's first playtest.

  • Plumb Bobs

    29/11/2017 Duración: 41min

    What makes for a good RPG toolkit? We explore dice, cards, dactylomancy, and some of the weirder tactile tools you can bring to the table.

  • Worldbuilding

    14/11/2017 Duración: 50min

    How we built worlds in the original Questlandia, and what's to come.

  • Metaplot

    31/10/2017 Duración: 35min

    A discussion of worlds within worlds within worlds.

  • Welcome To Questlandia!

    17/10/2017 Duración: 39min

    Hannah and Evan embark on a journey to redesign their first roleplaying game. Welcome to Design Doc, our year-long experiment in transparent design! Social media https://twitter.com/designdocpod designdocpod@gmail.com

página 4 de 4