Dragged Into Turbolasers

Informações:

Sinopsis

Dragged into Turbolasers is Between the Bolter and Me's official miniature wargaming podcast. We talk critically about all aspects of the miniature hobby, with a primary focus on Warhammer 40,000 and other Games Workshop games. Rather than conversing about rules and competitive play, our priority is to discuss the miniature side of the hobby: examining new model releases, exploring hobby techniques, and talking about our current projects on the blog Between the Bolter and Me.

Episodios

  • Episode 92: Inq28 at Adepticon 2022 with Witchhammerstudio

    08/04/2022 Duración: 01h06min

    In this episode, we are joined with the wonderful Witchhammerstudio to talk about their experience at the first Adepticon since 2019, Adepticon 2022! We talk at length about the Inq28 showing at the convention, including his stellar SAMMAHS2 game board of floating sections of rock, rusting machinery, and moldering fortifications. We discuss some of the Inq28 games they played, and how everyone found each other in the first place! We end the episode talking about Golden Daemon’s return to the United States at the convention.Follow Witchhammerstudio!Follow their blog!

  • Bonus Episode: New Eldar models in 2022!

    17/02/2022 Duración: 01h02min

    In this episode we are joined with an old high school friend and Eldar fan, to talk about the newly revealed Eldar model range. We discuss the new renditions of many Eldar classics, like the Avatar of Khaine, and Phoenix Lord Maugan Ra, and speculate on what might be coming in the future.

  • Episode 91: Mental health and miniature wargaming

    30/01/2022 Duración: 46min

    Gretchin, better known as Greenstuff Gretchin, joins us to speak about the incredibly important topic of mental health. Mental health is something that affects everyone, but is not often discussed openly, despite how it can envelope our lives. In the episode, we talk about how mental health impacts everyones’ personal hobby journeys, both positively and negatively. We touch on how it can be difficult to acknowledge if you are struggling and to find the appropriate help, and how support can sometimes be lacking or out of reach when you do seek it. Finally, we talk about how supportive the hobby community is, and encourage people to reach out to ourselves and others if they need support. Follow Gretchin!Listen to Heath Aldrich (Hobby Time in the Murder Basement) talk with others about mental health.

  • Episode 90: Dragged into Turbolasers Reflections on 2021

    20/12/2021 Duración: 02h04min

    In a special extended episode, we celebrate a difficult, but productive 2021 with guests, Voxmorbus, Red Wet Skeleton, K0rdhal, and Modern Synthesist! First, each of us look back on our favorite personal hobby projects of the year. Then we transition into discussing some of our favorite Games Workshop’s releases during 2021. Finally, we close out the episode by setting some hobby goals for 2021!Follow Modern Synthesist!Follow K0rdhal!Follow Voxmorbus!Follow Red Wet Skeleton!

  • Episode 89: How to prevent and overcome hobby burnout

    15/11/2021 Duración: 48min

    In this episode we are joined with the wonderful K0rdhal to talk about how we keep motivated to continue with the miniature hobby and avoid feeling burnt out and uninspired. We touch on the importance of having a strong friend group, in person or virtually, having multiple projects, and always trying to enjoy the process.Follow K0rdhal.Thanks for the episode idea Jamjarastronaut!

  • Episode 88: Kill Team with Modern Synthesist and its feasibility for Inq28.

    22/09/2021 Duración: 01h08min

    Our friend and talented sculptor Modern Synthesist joins us to discuss the new edition of Warhammer 40,000: Kill Team. We talk about what excites us about the new skirmish game and how we are approaching making Kill Teams. We touch on how we are more interested in making exciting and characterful models rather than rules, but how we plan to leverage that with the desire to play games. We talk about how the new system appears suitable for playing Inq28 style narrative games, due to its balance between simplicity and granularity. We also discuss what we see in the future of the game, via expansions and new models.Follow Modern SynthesistVisit his blogWatch his sculpting videos

  • Episode 87: Thoughts Old Bale Eye and Warhammer+

    25/08/2021 Duración: 57min

    On the eve before Games Workshop releases their new streaming service Warhammer+, we talk about the quality of the animated Hammer and Bolter episode they played for free to promote the service, Old Bale Eye. We talk about the generally poor animation in the episode and what that might mean for the rest of the series. We talk at length about the other features included with the service and how they relate to services Games Workshop already provides via YouTube or other apps. We also discuss the inclusion of a model to encourage subscriptions and where we think the future of the service will be headed.

  • Episode 86: Thoughts on the upcoming edition of Kill Team

    22/07/2021 Duración: 01h03min

    In this episode we are joined by our friend and fellow podcaster Scrap.code to discuss the newly revealed edition of Warhammer 40,000 Kill Team. We talk about the rules that have currently been shown via the Warhammer Community page, focusing on how the new edition appears to diverge from classic Warhammer 40k. We consider how much the miniature skirmish game landscape has expanded over the last few years and how important it is that Games Workshop is incorporating elements of modern game design to simplify and streamline gameplay.Follow scrap.codeListen to the Cutting Mat and Premonition of Paint podcasts

  • Episode 85: The evolution of orcs/orks/orruks: from Paul Bonner to Brian Nelson to the Kruleboyz

    03/06/2021 Duración: 58min

    In this episode, we are joined by our long time friend and ork supporter, Brad Smith. With the recent reveal of the new Age of Sigmar edition (3rd), and the visual redesign of the included orruks, the Kruleboyz, we decided to talk about how Games Workshop’s orcs have changed over the years. We talk about the goofy looking Paul Bonner-style of orcs/orks that filled early editions of Warhammer and 40k, before talking about how Brian Nelson completely redesigned their look for GorkaMorka and 3rd edition 40k. Although Nelson’s designs have defined the orc look for over 20 years, their look has changed slightly, as designers struggle to capture the simple ferocity of his designs. Finally, we talk about how orcs changed for Age of Sigmar, becoming Orruks, and how divergent the Kruleboyz are from the previous Ironjawz models.Some ork artwork by Paul BonnerRead more about the early creations of Brian Nelson

  • Episode 84: Chatting with Ana Polanšćak about Gardens of Hecate and her new Kickstarter

    03/05/2021 Duración: 01h08min

    Ana Polanšćak joined us on this episode to talk about Gardens of Hecate, her long term hobby project which has expanded into a painting studio. We discuss what the hobby community is like in Croatia and how she started in the hobby. We talk at length about how she found her distinctive macabre style of miniature creation and how she is unafraid to constantly try new things to achieve her visions. We also talk about her focus on creating immersive narratives with her games like Legen and Sunhold, and how she is using these games to create her own ruleset, Fabula. We move on to discuss her involvement in various community events like Tor Megiddo and Mordheim 2019, and their importance in expanding the community and pushing ourselves further creatively. Finally we talk about how she turned her blog Gardens of Hecate into a business and her Kickstarter with Dave Taylor.Follow Ana on InstagramFollow Gardens of HecateConsider backing her Kickstarter with Dave Taylor

  • Episode 83: Chatting with Pierre Mortel about digital art, Sadboy, and Neverchosen

    19/04/2021 Duración: 01h07min

    In this episode we talk with Pierre Mortel about his artwork and how he has combined his love for comics and Games Workshop’s settings. We delve into his origins as an artist, and how he has turned his passion into a career. We discuss how he channeled his own emotions into creating his iconic Sadboy character and how he plans to continue to develop Sad City. We move on to talk about his comics in Games Workshop’s settings, leading to his creation of Neverchosen, with the affable and fun Blight Kings, Grotus and Molch. Additionally, he touches on how he renders Games Workshop designs down to readable shapes. Finally, we chat about some of his influences and current miniatures projects.Follow Pierre’s artFollow his miniature accountFollow his Warhammer comicsRead his Neverchosen comic on the Warhammer Community page

  • Episode 82: Chatting with Lunax7070 about True-scale Space Marines

    08/04/2021 Duración: 01h11min

    In this episode we are joined by one of our favorite creators of true-scale Space Marines, Lunax7070. We talk at length about how he started on his journey of adjusting the scale of all of his miniatures, particularly his Space Marines. We discuss how his process has changed over the years and how the release of Primaris Space Marines affected it. We also probe into his thoughts on 3d printing, and how he hopes to continue to create vehicles to accompany his models. We also discuss his involvement in the Salvatore28 project Abzu.Follow lunax7070Follow intothegreynorthFollow #salvatore28

  • Episode 81: Zone Secundus with K0rdhal!

    21/02/2021 Duración: 41min

    In this episode we are joined by the talented K0rdhal to talk about his community event/setting Zone Secundus. It takes place in the radioactive waste of Hive Secundus, after the nuclear bombardment to rid the city of Cult of the Second Son Genestealer Cult. Taking influence from books like Roadside Picnic and Metro 2033, as well as post apocalyptic video games like Stalker and Fallout, it is a claustrophobic, desolate setting, defined by radiation sickness and failing equipment. We talk about his vision for the setting, and what models he and others have created so far. We also discuss what we plan to make for the setting and how others can get involved in Zone Secundus too!Follow K0rdhal.Follow #zonesecundus.Follow Fevered_velvet who created the logo.Help artist Justin Bartlett battle Colorectal Cancer.Closing music created by Redwetskeleton.

  • Episode 80: Dragged into Turbolasers Reflections on 2020

    29/12/2020 Duración: 01h34min

    In a special extended episode, we celebrate a turbulent, but productive 2020 with guests, Voxmorbus, Red Wet Skeleton, K0rdhal, and Modern Synthesist! First, each of us look back on our favorite personal hobby projects of the year. Then we transition into discussing Games Workshop’s releases during 2020 and pick out some of our favorites. We close out the episode by setting some hobby goals for 2021! Finally, we end by asking a question pertaining to Between the Bolter and Me, and encourage people to email/ message us via Instagram the answer for a chance to win one of two Guardian Spindle Drones from Blackstone Fortress.Follow Voxmorbus!Follow Red Wet Skeleton!Follow K0rdhal!Follow Modern Synthesist!Listen to Greg's noise project Persistent Self Abuse!

  • Episode 79: Blitz Bowl!

    26/11/2020 Duración: 59min

    In this episode we are joined by our friend Brad Smith and talk about Games Workshop’s new season of Blitz Bowl. We discuss how it differs from the classic Blood Bowl, of which it shares the same setting, and how it offers different tactical challenges. We spend a lot of time talking about the addition of Challenge cards, and how they define the game, giving teams multiple ways to approach victory. We also talk about how Season 2 added League rules and Ball cards, all adding more of the randomized charm inherent in Games Workshop’s games. We end the episode considering what is yet to come for the game, in light of the new addition of Blood Bowl that is soon to be released.Listen to the Crush! Blitz Bowl Podcast!

  • Episode 78: Chatting with Witchhammer Studio about converting and Inq28

    22/10/2020 Duración: 01h18s

    In this episode we have the privilege of talking with Jonny Lashley, a fantastic tattoo artist who creates some of the most stunning and dark Warhammer miniatures under the name Witchhammer Studio. We talk with him at length about his creation process, and how his experience as a tattoo artist has influenced it. We discuss a wide array of different inspirations that he taps into when creating and painting models. Despite not playing Games Workshop games extensively and being more focused on the hobby elements, we talk about how his involvement in various Inq28 events at Adepticon has spurred him into new creative ventures, like building gaming boards for the postponed Relicta Stellas event. We also get to hear his thoughts about the importance of making strong and impactful bases for the models he creates. Finally, we discuss some of his favorite hobby tools, particularly a Dremel rotary tool, and some of the types of paints he enjoys working with.Follow Witchhammer Studio’s Hobby Instagram account.And his ar

  • Episode 77: Chatting with Anvils of Konor about True-scale Space Marines and the state of the Horus Heresy community

    21/09/2020 Duración: 01h42min

    In this episode we are joined by Anvils of Konor, best known for his 30k Space Marine conversions. We have an excellent chat about a host of topics, starting with how he got involved in the hobby. He talks about how he goes about his conversion process and what encouraged him to start doing it in the first place. We also discuss the current state of the Horus Heresy community and what he thinks about gatekeeping and keeping the hobby a positive place for everyone.Follow Anvils of Konor!Subscribe to his YouTube channel!

  • Episode 76: Chatting with Bigbossredskullz about blogging and narrative wargaming

    07/09/2020 Duración: 01h15min

    In this episode, we had the great fortune to talk to a good friend and long time inspiration, Bigbossredskullz. We discussed how he got into the hobby and started blogging and writing articles for Bell of Lost Souls, as well as how social media, like Instagram, has affected this. We also talk, at length, about how he approaches and creates models, and how he puts great emphasis on conveying emotion and agony. We delve into what Inq28 and Blanchitsu means to him, and what other sources of media inspire his creations. We also have a great discussion about his Nestorian Infestation collaborative project with Wilhelminiatures, before wrapping things up by talking about Blood Bowl! Make sure to follow BigbossredskullzAnd visit his blogHis first Iron Sleet Invitational entryFollow WilhelminiaturesInformation about the Nestorian InfestationImages of the Nestorian InfestationFollow KrautScientist’s Eternal Hunt blogFollow NordicFollow revimakk_minis

  • Bonus Episode: Warhammer Preview Online Shadow, Iron & Broken Realms

    27/08/2020 Duración: 40min

    In this episode we talk about the newest set of model previews on the Warhammer Community page with our friend Brad Smith. We go through each reveal, talking about the upcoming Horus Heresy black book, the new Orlock models for Necromunda, a new Necron model, a new boxed game expanding Warcry, Warhammer Underworlds Direchasm, and some Age of Sigmar releases, including a new Slaanesh champion. We conclude by discussing which of the new products we are most excited about.

  • Episode 75: The evolution of Space Marines, from True-scale to Primaris

    12/08/2020 Duración: 01h17min

    In this episode we are joined by our friend Brad Smith and talk about how there has long been a disconnect between the caricatured Space Marine models and the towering warriors portrayed in the artwork and lore, and how this led hobbyists to create true-scale Space Marines. We discuss some of the early efforts in this space, like Migsula’s Alpha Legion, and how everything changed with the release of the better-proportioned Primaris Space Marines. Finally, we talk about some of the different approaches hobbyists are currently using to create true-scale Space Marines, including the traditional method of adding spacers to the legs to older Space Marine models, and sculpting them from the ground up.People to follow, based on how they create true-scale Space marines:Leg extensions and other modifications to regular Space Marines:Anvils of KonorTherealbrokenfingersPrimaris and primarch models for Space Marines: Werhner’s Black TemplarMigsCreated from the ground up:Lunax7070Saintdecent Space Marines

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