Ludology

  • Autor: Vários
  • Narrador: Vários
  • Editor: Podcast
  • Duración: 444:05:54
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Sinopsis

Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.Ludology is made possible by the support and donations of listeners like you. We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion of our topics.Ludology is part of The Dice Tower Network, the premier board game media network.

Episodios

  • GameTek Classic 110 - Luck

    16/08/2015 Duración: 06min

    In this classic GameTek, Geoff talks about luck and what increases or decreases it. Duration: 06:13

  • Ludology Episode 110 - The Battle Begins

    09/08/2015 Duración: 56min

    Mike and Geoff are pleased to welcome guest Richard Borg to discuss the art of designing war games with mainstream appeal. Mr. Borg is the designer of the Command and Colors series of games, which includes Memoir 44 and Battlelore. What are the features of an entry-level wargame? How can you simplify but still capture the essence of a battle? Duration: 56:06

  • GameTek Classic 109 - Power

    01/08/2015 Duración: 07min

    In this classic GameTek, Geoff talks about making the player feel powerful.  We also launch our part of the big Dice Tower Network contest! Duration: 7:42

  • Ludology Episode 109 - We're Listening

    26/07/2015 Duración: 01h09min

    Mike and Geoff open up the mailbag and answer difficult and interesting listener questions! Duration: 1:09:26

  • GameTek Classic 108 - Ludology v Narratology

    19/07/2015 Duración: 05min

    In this classic GameTek, Geoff takes a look at the debate that raged in the 1990's between Narratologists and Ludologists. Duration: 05:59

  • Ludology Episode 108 - Level Up

    12/07/2015 Duración: 01h16min

    Geoff is pleased to welcome Scott Rogers, designer of video games such as Darksiders and God of War, and author of the books Level Up! and Swipe This! The discussion centers around the concept of a 'level' as popularized in video games. Why is it such a popular way to organize games? What advantages does it give the designer? And what is the analog in the boardgame world? Duration: 01:16:05

  • GameTek Classic 107 - Analogies

    05/07/2015 Duración: 06min

    In this classic GameTek, Geoff looks at how a good analogy can dramatically simplify learning a game. Duration: 06:00

  • Ludology Episode 107 - Seven Up

    28/06/2015 Duración: 01h16min

    Mike and Geoff take a deep dive into the Antoine Bauza game Seven Wonders. What works? What doesn't? What drove the design decisions? Duration: 01:16:26

  • GameTek Classic 106 - The Rule of One

    21/06/2015 Duración: 06min

    In this classic GameTek, Goeff talks about how innovative a game can really be. Duration: 06:14

  • Ludology Episode 106 - Hide and Seek

    14/06/2015 Duración: 01h14min

    Mike and Geoff welcome guest Emerson Matsuuchi, designer of Specter Ops and VOLT Robot Battle, to discuss hidden and programmed movement in games. Why use these techniques? What are good and bad examples? Duration: 01:14:11

  • GameTek Classic 105 - Mice and Men

    07/06/2015 Duración: 06min

    In this classic GameTek, Geoff discusses a game designed to explore the relationship between rules and morality.  Duration: 6:15

  • Ludology Episode 105 - Teach the Controversy

    31/05/2015 Duración: 01h05min

    Inspired by an article by Matt Thrower, Mike and Geoff talk about games that try to tackle controversial topics, and why there aren't more of them. Duration: 1:05:35

  • GameTek Classic 104 - Ways and Means

    24/05/2015 Duración: 06min

    In this classic GameTek, Geoff takes a look at what factors make a game 'mean'. Duration: 06:18

  • Ludology Episode 104 - Games Seem Mainstream

    17/05/2015 Duración: 01h05min

    Mike and Geoff are joined by guest Rich Sommer, host of the Cardboard! podast and star of stage and screen to discuss games receiving mainstream acceptance.  Is it good for the hobby to have games go mainstream? If so, what can designers, publishers, and hobbyists do to make that happen? Duration: 01:05:09

  • GameTek Classic 103 - Buddha's Forbidden Games

    10/05/2015 Duración: 06min

    In this classic GameTek, Geoff takes a look at an ancient text that lists games that will distract you from achieving enlightenment. Duration: 06:18

  • Ludology Episode 103 - House of Cards

    03/05/2015 Duración: 01h22min

    Mike and Geoff dive deeper into the world of cards. What is a card? What tools do cards give the designer? What card games exhibit great depth? Duration: 01:22:22

  • GameTek Classic 102 - Noise Part 2

    26/04/2015 Duración: 06min

    In this classic GameTek, Geoff looks at the way different types of noise mirror different random processes in games, and how these can be tuned for maximum player interest. Duration: 06:24

  • Ludology Episode 102 - State of Games, 2015

    19/04/2015 Duración: 01h20min

    Mike and Geoff are joined by Stronghold Games President Stephen Buonocore, to discuss the current state of the board game industry. Special guests may also pop in! Duration: 01:20:18

  • GameTek Classic 101 - Noise Part 1

    12/04/2015 Duración: 06min

    In this classic GameTek, Geoff explores the different types of noise. Duration: 06:21

  • Ludology Episode 101 - Inferiority Cardplex

    05/04/2015 Duración: 01h06min

    Geoff and new host Mike Fitzgerald talk about card games and why they are often treated as second-class citizens in the game world. Duration: 01:07:00

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