Sinopsis
Welcome to Ludology, an analytical discussion of the hows and whys of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.Ludology is made possible by the support and donations of listeners like you. We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion of our topics.Ludology is part of The Dice Tower Network, the premier board game media network.
Episodios
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Bonus Episode - The Ultimatum Game
22/05/2011 Duración: 05minIn this episode, Geoff explores the Ultimatum Game, which is used by social scientists to explore human concepts of fairness, competition, and cooperation.
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Episode 8 - Narrative Arc
15/05/2011 Duración: 42minRyan and Geoff tackle another angle on story in games - the narrative arc. What creates rising tension, and what game elements can create a dramatic climax?
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Bonus Episode - Prisoner's Dilemma (Part 2)
08/05/2011 Duración: 06minIn this classic GameTek episode, Geoff talks about the iterated Prisoner's Dilemma, and what it implies about social science and evolution.
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Episode 7 - Narratology
01/05/2011 Duración: 58minRyan and Geoff are joined by special guest Andy Parks to begin their discussion on how games incorporate story and narrative structure elements. Andy is a game designer of many games including Ideology and Camelot Legends, and is the author of a recent article on creating narrative in games for the website Booklife.
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Bonus Episode - Prisoner's Dilemma (Part 1)
24/04/2011 Duración: 05minIn this classic GameTek episode, Geoff talks about the Prisoner's Dilemma and how it applies to board games.
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Episode 6 - Finding The Balance
17/04/2011 Duración: 52minRyan and Geoff conclude their discussion of balance by looking at a variety of questions: What does it mean for a game to be balanced? What are the different types of balance? Can a game be too balanced?
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Bonus Episode - Triangular Numbers
10/04/2011 Duración: 06minIn this classic GameTek segment Geoff takes a look at triangular numbers and the way they are used in game designs. Features a bonus appearance by Alan Moon (sort of)!
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Episode 5 - Dominant Strategies - Take 2
03/04/2011 Duración: 47minGames that seem to have multiple strategies sometimes end up having just one dominant strategy that players follow. In this episode, Ryan and Geoff discuss ways the pitfalls of game design that can lead to this, and ways designers avoid it.
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Bonus Episode - Multitouch Tables
27/03/2011 Duración: 06minIn this classic GameTek episode from 2007 Geoff talks about Multitouch Tables like the Microsoft Surface, and the role they may play in the future of boardgames.
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Episode 4 - The Emergence of Strategy
20/03/2011 Duración: 45minIn this episode, Ryan and Geoff discuss the difference between strategy and tactics, and the different forms that strategy can take in games.
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Episode 3A - The Defense of Power Grid
14/03/2011 Duración: 14minWhat, another Ludology episode already? In episode 3, Catch The Leader, Ryan and Geoff both opined that the turn order mechanic in Power Grid diminishes the overall experience. This prompted a lot of passionate debate in the forums. For this bonus episode, we are joined by listener and poster Tim Koppang, who defends this Catch the Leader mechanic as integral to the Power Grid experience, and essential to gameplay. Episode 4 will be posted as scheduled, on March 20.
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Ludology Bonus Episode - Reviews
13/03/2011Here is the next classic GameTek episode. This is on one of Tom Vasel's favorite topics - reviews! This is purely 'bonus' content, and we will still be keeping to our regular two week release schedule.
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Episode 3 - Catch The Leader
06/03/2011 Duración: 51minIn this episode, Ryan and Geoff begin their series on balance. First up: Catch The Leader. What exactly is Catch The Leader? When is it needed, if ever? When does it work and when doesn't it?
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Ludology Bonus Episode 1 - GameTek Classic!
27/02/2011 Duración: 05minRegular Ludology episodes will be released every two weeks. As an experiment, on the 'in between' weeks we are going to be releasing classic GameTek segments from The Dice Tower. This is the very first GameTek that was ever aired, on the topic of luck, and like all GameTeks is about 5 minutes long. This is purely 'bonus' content, and we will still be keeping to our regular two week release schedule. Please drop by our BGG guild and let us know if you enjoy these bonus releases!
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Episode 2 - Why Do We Play Games?
20/02/2011 Duración: 46minIn our second episode we take a look at what attracts people to games, and what keeps them coming back for more. Plus Ryan and Geoff share personal stories about some of their game experiences over the years.
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Episode 1 - What is a Game?
07/02/2011 Duración: 38minWelcome to Ludology! In this, our first episode, we tackle the question of what is a game, and what isn't.