Sinopsis
Welcome to Design Doc, a podcast documenting the process of analog game design. Game designers guide you through their process from concept to product.
Episodios
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Playtesting Progress Part 2: The Spinning Mountain
21/02/2019 Duración: 48minAfter playtesting Questlandia's new kingdom and character creation, it's time to test some scenes! Bartholomew the anxious city planner and Quincy the cast out justice-bringer will have to make some hard choices. Choices that begin with a cat and end with a geological anomaly. Intro/Outro theme music - by Pat King
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Playtesting Progress Part 1: Knotty Business
31/01/2019 Duración: 53minWelcome to Kingdom Knot, where our people keep vigil over the void at the edge of the world. Something has emerged from that void—a creature for which we have no words, of which we have no memory. For now, we will call it...a "cat." Music credits: Design Doc Intro/Outro theme written by Pat King Also featuring New Ages 1 by Little Dog, Big Ears
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Make-Believe History
11/01/2019 Duración: 52minAlanna Shaffer joins us to talk about how, even when telling made-up stories, we can be aware of biases in the way we talk about history. Whose stories get told? Whose get left behind? And what's our responsibility to our fictional worlds? Mentioned reading: Charity and Sylvia by Rachel Hope Cleves The New Map of Empire: How Britain Imagined America before Independence by Max Edelson The Cheese and the Worms: The Cosmos of a Sixteenth-Century Miller by Carlo Ginzburg Independence Lost: Lives on the Edge of the American Revolution by Kathleen DuVal A Misplaced Massacre: Struggling over the Memory of Sand Creek by Ari Kelman
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Whoops, It's a Dystopia
12/12/2018 Duración: 37minWhy are our worlds turning out horrible? After playtesting at Metatopia, we talk about how the framing for worldbuilding can exaggerate societies to cartoonish levels. Maybe we can learn from the original Questlandia?
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It's Trans Awareness Week (Mini Bonus Ep)
19/11/2018 Duración: 05minIt's Trans Awareness Week. A short bonus episode about trans allyship, education, and creating better gaming spaces. Trans Awareness Week: https://www.glaad.org/transweek The Trans Language Primer : https://www.translanguageprimer.com/
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Games Are Political
06/11/2018 Duración: 35minWe talk about acknowledging—and embracing—the inherent politics of game design. Intro music credit. New Ages 1 from Little Big Dog Ears. http://opsound.org/artist/littledogbigears/ http://opsound.org/info/license/
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Retreat Forward
04/10/2018 Duración: 37minIn September we met for a mini Questlandia retreat. We talked about how our intentions for the game have shifted in the current political landscape and introduced an unfolding guidebook that will sit at the center of play.
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Making Things in Hard Times
17/08/2018 Duración: 35minHow do you keep making things when life throws the unexpected your way? We're learning what that looks like now.
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Social Dynamics at the Table
13/07/2018 Duración: 42minA good GM can step up to manage social dynamics at the table. But in Questlandia 2, there is no GM, so the rules we write need to do that work. How can we keep the excitement and ideas flowing without leaving quieter players out of the fun?
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You Can Kill a King, but You Can't Make a Marinara
18/06/2018 Duración: 47minWhat happens if a player achieves their big character goal in the very first scene of the game? We found out.
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Romancing the Wall
18/05/2018 Duración: 39minWith no GM, players in Questlandia 2 are responsible for framing their own scene types. As a result they animate objects, make holy voyages, and befriend a sentient wall.
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The Worst Ideas We've Had so Far
23/04/2018 Duración: 42minGood games are often built on an avalanche of bad ideas. We talk about the worst ideas we've had so far, and how to turn them into something useful.
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Deadline Motivated
23/03/2018 Duración: 39minWe talk about deadlines, and the whooshing noise they make as they go by.
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Mosslickers
04/03/2018 Duración: 39minThe first playtest that takes us all the way through character creation. Meet beasts of burden, puppeteers, and the queens who inhabit Mosslicker Alley.
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The Symbol Reader
16/02/2018 Duración: 44minWe experiment with a customized alethiometer to explore stories and build new worlds.
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Collaboration
25/01/2018 Duración: 48minThe Make Big Things team talks about making games as a cooperative.
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The First Playtest
28/12/2017 Duración: 43minWith one playtest down, we talk about what went right, what went wrong, and what we'd like to change.
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Preparing the Playtest
16/12/2017 Duración: 46minWe attempt to put theory into practice as we prep for Questlandia's first playtest.
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Plumb Bobs
29/11/2017 Duración: 41minWhat makes for a good RPG toolkit? We explore dice, cards, dactylomancy, and some of the weirder tactile tools you can bring to the table.
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Worldbuilding
14/11/2017 Duración: 50minHow we built worlds in the original Questlandia, and what's to come.