Sinopsis
A podcast dedicated to exploring the Mage: The Ascension RPG.
Episodios
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[Updated] Minisode: Mage Merch with Rusted Icon
24/11/2020 Duración: 17minRusted Icon is the licensed provider of World of Darkness glassware, badges, decals, and LARP tools other neat stuff including a full line of Mage Sphere glasses, and Tradition and Convention decals. Khris talks about running a small business, working with White Wolf, and his love of roleplaying. Between now and December 1st, use the code 'MTP20' to get 20% off of your entire order. Rusted Icon's web page Rusted Icon on Instagram --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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World War II and Post-War Mage with Matthew Webb
21/11/2020 Duración: 01h48minWorld War II stands as a pivotal and maybe the pivotal event in the 20th century, but how did it change the Awakened world? Matthew Webb of Jackalope Live Action Studios talks through the war and post-war period from the war within the Technocracy, the split in the Traditions, the fallout for the Crafts, to how it set up the revolutions of the 60s. Media Mentioned The Rise and Fall of the Third Reich - Title says it all The Book of the Five Rings - Book on the five elements of proper battle written in about 1643 Come and See - Movie where actual footage is used to create a creepy and effective anti-war film Hardcore History Destroyer of Worlds - Episode on the ramifications of humans having access to nuclear weapons Nuclear Shadows - Images left by objects destroyed during the nuclear blasts in Hiroshima and Nagasaki The Stranger on the 3rd Floor - Early noir film The Asphalt Jungle - Later Noir film Blitzed - Book that argues that much of the military success and then failure of the Nazi's could
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Tomes of Magick: The Bitter Road
14/11/2020 Duración: 01h11minIn the wake of the Avatar Storm, Mage Revised refocused on earthly chronicles. What kind of games can you run there? How do you set a game at a college or office park? What's does Node 4 mean when your chantry is mobile? The Bitter Road sets up the world of Revised and gives a dozen ways to run games in it. Adam and Terry share the best and worst parts. This book: The Bitter Road Next book: Dead Magic --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Time Travel and Getting to the Past with Charles Siegel
07/11/2020 Duración: 01h12minMage has a history that spans millennia and the entire globe, so how can we explore it in a modern game? Correspondence magick can take a mage anywhere and Time magick can bring a mage to any when but there are options well beyond that. Charles Siegel joins to discuss ways to bring your game to wherever or whenever you want using the tools given across all of the World of Darkness books. Night-Folk references: Temporis - True Brujah power of time manipulation Chronos - Changeling power of time manipulation House Criamon - House of seers and prophets within the Order of Hermes Shade Realm of Time - Realm where moving through it causes you to move through time Time Archsphere - Big Time Travel Books references: Infinity Tapestry - Contains Courts that may help with time-appropriate Realms and time travel. Book of Mirrors - Storyteller guide that includes bits on previous time periods. Digital Web 2.0 - Lots of Sectors that are restricted creating a type of time travel --- Send in a voic
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Tomes of Magick: Mage Storytellers Companion
31/10/2020 Duración: 51minRevised created a whole new world for Mage but not everything could fit in the core rulebook. How do I make Charms or Periapts? Who are the Taftani? Can I have more deets on the Avatar Storm? Adam and Terry talk what you need to know and what you can skip in the Mage Storytellers Companion. Books mentioned in the intro: Barlowe's Guide to Extraterrestrials - Illustrations created for various non-Earth species Barlowe's Inferno - Illustrations of what a hell could look like with few touchstones to Christian thought Next up: Bitter Road --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Making an Archmage Dating Sim with Kris Newton
24/10/2020 Duración: 01h14minToday we tackle two vital questions: How could you make a Mage the Ascension video game and how would go about dating an archmage. Kris Newton of the MegaDumbCast joins to help tackle these questions and more. Also, Kris gives us some tips on how to steal things from Palladium's over-the-top trenchcoat horror classic Beyond the Supernatural. MegaDumbCast on Twitter MegaDumbCast on Podbean Beyond the Supernatural, MegaDumbCast's current project Masters of the Art - Archmage Book! Masters of the Art episode - Mage the Podcast talking about archmages --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Tomes of Magick: Revised Core Rulebook
17/10/2020 Duración: 01h14minMage Revised is often called a seismic shift in the world of the Awakened with a directionless Technocracy, confused Nephandi, and shattered Traditions but what really changed? Adam and Terry walk you through the lore, tone, theme, and rules changes for the book that set the stage for everything to come until Ascension. Wayne Peacock Letter - A letter from one of the early playtesters for Mage of the new system. Revised Storyteller vs Revised Edition - Revised can me two things in World of Darkness. This explains the difference. Next book: Storyteller Companion - Everything that couldn't fit into the core book. --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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World of Darkness Ghost Hunters with Matthew Dawkins
10/10/2020 Duración: 01h17minMortals may lack Spheres in investigating the ghostly mysteries of the World of Darkness but they do have technology, grit, numbers, and some wisdom to make up for it. World of Darkness Ghost Hunters outlines how to add mortal ghost hunters from the celebrity skeptic to the trained necromancer to your games as players or as NPCS. Matthew Dawkins talks numina, the Orpheus group, mummies, and a dash of M5. World of Darkness Ghost Hunters Kickstarter Matthew Dawkins Author Page Matthew Dawkins Patreon Page Recommended books: Wraith 20 - You want ghosts, it's got ghosts and Matthew's favorite Vampire 20 - the simplest of the X20 core books --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Tomes of Magick: Masters of the Art
03/10/2020 Duración: 01h18minWhat lies beyond mastery? Mage has provided tantalizing hints of archmages capable of leveling mountains with a thought but Masters of the Art gives rules and setting for these walking demigods. Adam and Terry walk through arch-allies, arch-nemeses, and of course archspheres as well as some alternatives to archmastery. Next book: Mage the Ascension: Revised Core Book - NEW EDITION! Other books in the series: Initiates of the Art - book on newly Awakened mages Bitter Road - book on disciples --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Paradigm Deep Dive: North American Witchcraft with S Rune Emerson
26/09/2020 Duración: 01h22minParadigm deep dive time! Occultist and author S Rune Emerson talks North American Witchcraft and outlines the paradigm, practice, and instruments for naturalistic and supernatural witchcraft that follow North American traditions. More on Rune! Patreon Blog Book Etsy Store Other links! Jmag's Demon the Fallen to V5 conversion - Rules for Demon the Fallen demons in V5 The Feri Tradition - a NA witch group The Return of Witches as a Symbol of Feminism STONE LOOOOOORE Statement from the American Council of Witches Books Mentioned: Truth Beyond Paradox - a Mage short fiction collection Tradition Book: Dreamspeakers - Revised Tradition book Tradition Book: Verbena - Revised Tradition book Tradition Book: Order of Hermes - Revised Tradition book Witches and Pagans - Sorcerers Crusade book on witch magick Traditions Gathered: Blood and Dreams - 2e collection of Dreamspeaker, Verbena, and Cult of Ecstasy Tradition books --- Send in a voice message: https://anchor.fm/mage-the-podcast/
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Tomes of Magick: Spirit Ways
19/09/2020 Duración: 01h08minThe World of Darkness is teeming with spirits and things yet stranger and shamanic mages practitioners from all corners of the globe act as messengers and defenders. Spirit Ways is a book on some types of shamanic practice and Adam and Terry walk you through it. Previous similar episodes: Tomes of Magick: Dreamspeakers Tomes of Magick: Axis Mundi Related books: Dreamspeakers - The 2e Tradition book for the most shamanic Tradition. Also available as part of Blood and Dreams. Axis Mundi - The 2e crossover book with Werewolf Next book: Masters of the Art --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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AscensionCon 2020: 25 Years of Mage with Satyros and Friends
12/09/2020 Duración: 01h17minMage has changed a lot over the past 25 years but what was it like being on the inside as an artist, developer or writer? Find out from the people who were there with two artists, two developers, five writers, and the guy responsible for the Sphere system (who's also Dante). Full panel is Bill Bridges, Satyros Phil Brucato, Jackie Cassada, Echo Chernik, Jesse Heinig, Mark Jackson, Nicky Rae, James Sambrano, and Travis Williams Mark Jackson - Mage Illustrator Instagram Facebook Phantasia - Retrospective work Jesse Heinig working with cryptic studios on Star Trek Online - Former Line Developer Bill Bridges Fading Suns Gameontabletop.com Bill-bridges.com Travis Williams, VP of game development at lightstorm entertainer - On the 1e Mage Team Technoobians He was Dante Jackie Cassada and Nicky Rea - Long time White Wolf writers, heavily involved in Changeling and Kindred of the East Tradition Book: Dreamspeakers World of Darkness: Hong Kong Changeling 20th Anniversary Edition James
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Tomes of Magick: Initiates of the Art
05/09/2020 Duración: 01h16minMages can reach levels of power that can level mountains and carve Realms in the Horizon that follow their every whim, but where do they start, what can you do with an Arete of one, and how do you not get accidentally launched into the Umbra? Adam and Terry talk Initiates of the Art, the first in a series of books that outline mages at various steps on the Path of Thorns. Series: Initiates of the Art - On low Arete games Masters of the Art - On high Arete games Bitter Road - On mid Arete games (Revised) Next Book: Spirit Ways --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Paradigm Deep Dive: Gothic and Hollower Magick with James Sambrano
29/08/2020 Duración: 01h23minThe Hollowers have gone from tragically hip Orphans to post-modern alternative to the Traditions, but how do they do magick? Life-long Goth and Mage writer, James Sambrano, talks paradigm, practices, and playlists for one of the newer paradigms in Mage. Books James worked on: M20 Core - Helped plan the Disparate Alliance Gods and Monsters - Concept behind Big Owl Truth Beyond Paradox - The M20 fiction compilation Hollower/Goth books: Outcasts: A Players Guide to Pariahs Tradition Book: Hollow Ones Orphans Survival Guide Mage Storytime #2 Play lists! Goth playlist #1 Goth playlist #2 Goth playlist #3 Goth playlist #4 Goth playlist #5 Goth music by not white people --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Tomes of Magick: Guide to the Technocracy
22/08/2020 Duración: 01h42minThe Technocracy has been presented as both a monomaniacal terror and the only thing saving humanity from itself and other things. So how do you play one? Adam and Terry talk through the Guide to the Technocracy which takes a normally antagonistic Ascension War faction and gives players and storytellers everything they need to run a game within the Union. Tomes of Magick Technocracy books Technocracy - Iteration X episode Technocracy - NWO episode Technocracy - Progenitors episode Technocracy - Syndicate episode Technocracy - Void Engineers episode Book of Mirrors Appleseed manga --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Better Worldbuilding with Rai Cole
15/08/2020 Duración: 57minSome RPGs are swashbuckling sagas, others are intimate dramas, and others are simply about surviving a brutal world. Mage can be all those things, but how? Professional game and fiction writer Rai Cole of the Bonus Experience podcast gives solid advice on how to build your Mage setting, how to change the stock World of Darkness, and things you can steal from other games that work well in the Storyteller System. Games Mentioned Monster Care Squad - A game where you serve as vets for sick monsters Americana - A supernatural game about a greaser era that never was. BXP interview about it. Blades in the Dark - A game of stress and choices with a free public SRD Last Blood - Comic about vampires protecting humans against zombies Rai's Other Work A Light Extinguished - Scion Quickstart Bonus Experience - Rai and Monica's podcast about game design Cult of the Blood Gods - Book on blood cults in Vampire RaiWCole on Twitter Community Works 9 Things I Like about Mage by Camak Players Becoming Cha
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Tomes of Magick: Tales of Magick: Dark Adventure
08/08/2020 Duración: 01h05minMage can be a game of cosmic chess or one of gritty urban realism, but what about something in between? Tales of Magick: Dark Adventure guides storytellers in how to make a high action, not just adventure, but dark adventure chronicle without leaving the World of Darkness. Adam and Terry go through the systems, themes, and tools, what you should include and what you can probably leave out. Other setting books: Horizon: Stronghold of Hope - a guide to an otherworldly and high mage count game Destiny's Price - a first edition-ish Black Dog publication for a very gritty urban game Orphan's Survival Guide - the other "city" book for Mage Other episodes: Horizon: Stronghold of Hope episode Destiny's Price episode Orphan's Survival Guide episode --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Watchtowers and Legacies: Ideas from Mage: The Awakening with Occultists Anonymous
01/08/2020 Duración: 01h24minChronicles of Darkness has their vampires, werewolves, and changelings, but what are their mages like? More importantly, what can we steal from them? Occultists Anonymous, a Mage: The Awakening liveplay explains what they think makes the game so special and what the coolest bits of the game are. Books referenced: Mage the Awakening 2e - Current edition of Mage the Awakening Chronicles of Darkness 2e - Core rulebook that also includes information for the default Chronicles setting. Mage Translation Guide - An explainer on how to move a game from Ascension to Awakening and back. Also does a good explainer of the metaphysics of both games. Mage Translation Toolkit - 1e Awakening, Revised Ascension, the Translation Guide, and 1e Chronicles of Darkness. A bit outdated but a very good price. --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Tomes of Magick: Orphan's Survival Guide
25/07/2020 Duración: 01h08minThe Ascension War is an epic struggle for control of reality but not everyone wants to be part of that war as some fight just to survive. How can a faction-less mage make it in Mage's urban fantasy setting while staying safe and independent? Orphan's Survival Guide picks up and expands where Destiny's Price and Outcasts: A Players Guide to Pariahs left off and Adam and Terry walk you through it. Books mentioned: Destiny's Price - A book on hard-scrabble life in the city with a few locations and set pieces and rules for swarms and drugs. Initiates of the Art - A book on playing a newly Awakened mage. Other books: Travels with Lizbeth - book on traveling and surviving while homeless Down and Out in Paris and London - semi-autobiographical account of being homeless by George Orwell Neverwhere - Neil Gaiman book on the trials of a young wizard discovering magic A picture of Adam's tanto ean5c8sz --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: htt
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Aliens in Mage with Charles Siegel
18/07/2020 Duración: 57minThe World of Darkness is full of supernatural horrors, demonic entities, subterranean monsters, and bygone creatures, but how about aliens? In the second episode celebrating weird stuff from space, Charles and Terry talk about the Ka Luon, the Zigg'raugglurr, the Hui:xa, and the Watchers in the Deep and the mortals who love them. Also! There's a 25% sale on DTRPG right now, if you order at least $100 in stuff using our affiliate code and we'll do a shout out to you. Pages Referenced: Hui:xa - possible super advanced aliens of which Khuvon is a member Zigg'raugglurr - Time-hopping reptilian quintessence thieves Ka Luon - Greys that have been either in a war with the Zigg, the Technocracy, or both since the 50s Books referenced: Ascension - Final book in Mage series, also contains scenario Whimper Not a Bang where aliens ruin everything Beyond the Barriers - Book that details the Watchers in the Deep Infinite Tapestry - Give information on the Hive Dwellers and other maybe aliens Mage 1st E