Sinopsis
A podcast dedicated to exploring the Mage: The Ascension RPG.
Episodios
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Tomes of Magick: Digital Web 2.0
11/07/2020 Duración: 01h15minThe Digital Web is a Zone that cuts across all layers of the Umbra and is rare for being accessible my mortals. So what does it look like, how do you get there, and how has it changed in the five years since the original Digital Web supplement was launched? Adam and Terry walk through the state of the Digital Web after the Great Whiteout, the difference between a troika and a Bogie, and how to avoid getting derezzed in their discussion of Digital Web 2.0. First Digital Web Tomes of Magick episode - Adam and Terry talk....at length about the still entirely usable book. Other Books Mentioned: Tales of Magick: Dark Adventure - Our next Tomes of Magick book Mage Chronicles, Volume 1 - Reprint book that includes the original Digital Web book as well as Book of Chantries --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Void Engineers vs Space Changelings with Simon Eichhörnchen and Victor Kinzer
04/07/2020 Duración: 01h09minWe've talked about changelings, and we've talked about Technocrats, but we've never talked about body snatching space changelings and the Void Engineers who love them...and by that we mean shut them down. Changeling: Countless Dreams is a 176 page supplement detailing how to introduce creatures powered by humanity's dreams and nightmares about space to your chronicle. Author Simon Eichhörnchen and editor Victor Kinzer break the book down and provide power ideas and plots for your game. Changeling: Countless Dreams - Includes custom character sheet, Countless logos, the text, and a mobile version Walking Away from Arcadia - The podcast that Simon and Victor do on Changeling the Dreaming. Additional STV releases from friends of Mage the Podcast: Past is Prologue - A Dark Ages: Fae supplement by Radio Free Arcadia expanding on the setting including new abilities, lore, and a new Dominion. The Second Transmission - The Second Transmission: The Secret Frequency Files 2 is collection of story hooks, settin
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Tomes of Magick: Technomancer's Toybox
27/06/2020 Duración: 01h23minLegends are full of magic wands, enchanted slippers, and sacred artifacts of immeasurable power, but what kind of Wonders to console jockeys, ethernauts, and mirrorshades get? Technomancer's Toybox answers that question in spades and Adam and Terry do a rapid tour of what techies and their friends use instead of cauldrons and potions picking out their favorites and those that should have stayed on the drawing board. Other Books with Wonders: Mystic Armory - Storyteller Vault title with all published Wonders in them Forged by Dragon's Fire - Big book of mystick items Guide to the Technocracy - Vastly expanded rules for Technocratic Wonders and focuses Book of Secrets - M20 series book with expanded Wonder rules Other Books: World of Darkness: Combat - Generic WoD supplement with vastly expanded weapons Tales of Magick: Dark Adventure - Next in our review series! Other References: Pineapple Army - Manga featuring a grenade launcher mentioned in this book Neuromancer - Willia
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Trinity Continuum, Storypath, and the Unofficial White Wolf Wiki with Ian A.A. Watson
20/06/2020 Duración: 58minWhere did the Unofficial White Wolf Wiki come from? What's the state of RPG technology? How does the Trinity Continuum work? Ian AA Watson, developer and community manager for Onyx Path answers all of these in a wide-ranging conversation. The Wiki Update Event on Facebook The Mage the Podcast Discord Things Ian has worked on: Guide to the Traditions - Ian's first credit Trinity Continuum Core Rulebook - The core book for the Trinity Settings Trinity Continuum: Aeon - Future setting for Trinity Other things mentioned: The Scion phone edition Post Human Studios - The publisher behind the Eclipse Phase RPG --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Tomes of Magick: Isle of the Mighty
13/06/2020 Duración: 01h15minWhat does an NWO science museum look like? Why did the Tremere frame House Diedne for diabolism? What's it like to have an Arcane of 7? All of these questions are answered in the curious Isle of the Mighty, a crossover book for Mage the Ascension and Changeling the Dreaming. If you do not speak Changeling, do not fear, this episode features note faeinmageologist, Victor Kinzer. Books you may want for crossover: Changeling: The Dreaming 20th Anniversary Edition Book of Lost Dreams - Includes crossover books for the Prodigals Changeling Storytellers Guide - Earlier book that also includes crossover rules The Enchanted - Book on how to introduce the Enchanted to your games. Mortals who can see changeling magic and for whom the Mists have parted Changeling: Countless Dreams - Victor's latest project as editor with writer Simon Eichhörnchen about changelings from the dreams of science fiction. Contains amazing crossover potential with the Void Engineers. Adam's links - These are fixed links from the ba
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Sources of Magick: Nodes with Charles Siegel and The Major Arcana with Secrets of the Masquerade
06/06/2020 Duración: 01h02minWe talk with two creators about their Storyteller Vault creations. Charles Siegel, discusses Sources of Magick, a book on Nodes, what they could be, and how to use them. The second interview is with Secrets of the Masquerade on their Major Arcana Optional System which is a system to make magick dynamic during a game of Mage with changing rules to reflect the ebb and flow of the Spheres. Charles other works: Rite of the Spring - A small adventure for Mage The Nine Spheres - A set of handouts on the nine Spheres and how to use them Enlightened Grimoire - All the Rotes! Mystic Armory - All the Wonders! Secrets other works: 2019 Trick or Treat - A Halloween special Bordeaux by Night Players Guide - An introduction to France and to Bordeaux as a city, and Bordeaux as a domain, foreigner-friendly. Bordeaux by Night Storytellers Guide - Contains the true history of the city and all sorts of bits to drop into a game. Guide to Dying - Dive into the causes of deaths and their effects on
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Tomes of Magick: World of Darkness: Sorcerer
30/05/2020 Duración: 53minSome vampires have Thaumaturgy, some changing breeds have sorcery, but what about unAwakened mortals? World of Darkness: Sorcerer vastly expands the systems and options for linear or hedge magic beyond what previous books present. Adam and Terry walk through the world of sorcery and those who employ it and how to include sorcerers in your game. Previous books with hedge magic: Ascension's Right Hand (part of Mage Chronicles 2) - Book about mage Acolytes and custos Project Twilight - Book on the government and what they may or may not know about Night-Folk. Hunters Hunted and Hunters Hunted II - Books on mortals dealing with vampires. (The second one is better) Vampire Inquisition - Yet more info on people who stake vampies Bob Schnoblin's Pyramid of Satanic Power - The best summary of the World of Darkness ever Future books that mention hedge magic: Sorcerer Revised - Revised-era book updating paths and what happened to various societies. Current links to resources in the back of the book:
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Paradigm Deep Dive: Hypereconomics and Primal Utility with Victor Kinzer
23/05/2020 Duración: 01h04minPeople say it's "just money" but money can turn into seemingly anything but how about turning into the very stuff of magick? Hypereconomics is a paradigm where practitioners manipulate reality and desire itself with tools no mystick would recognize. In addition, they also have access to the Primal Utility Sphere, pulling quintessence out of businesses and practicing some of the most subtle magick of any mages. This toolbox isn't just for Technocrats and Victor Kinzer, Mage writer, and host of Walking Away from Arcadia tells you how to use it. Mage 20 Core - Has all the alternative Spheres Convention Book: Syndicate - The book that best explains hypereconomics Swashbucklers Handbook - Ars Concupidae, the precursor to hypereconomics Book of Secrets - Contains guidelines for Union discipline Mage Made Easy - Satyros' guide to getting people started in Mage Other! Collective Action Problems - Class of problems where acting is in everyone's best interest The Logic of Life - Book on economics in non-mo
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Tomes of Magick: Syndicate
16/05/2020 Duración: 01h11minFighting the Ascension Conflict isn't all about daring and fighting for principles. Someone has to pay for the Devices, the Sanctums, the cleaning crew, and that's hoping there's enough coin left over to get a vacation every now and then. Enter the Technocracy's Syndicate. Adam and Terry talk about the last 2e Convention book and what makes the shine, as well as the skeletons they have in their closet as they make millions while making billions. Books mentioned Technocracy Assembled 2 - Convention book containing this and Void Engineers Guide to the Technocracy - the book that make the Technocracy playable Rite of the Spring - a Spring Dash submission from Charles Siegel Convention Book: Syndicate - Revised book that better explains hypereconomics Sapiens and Homo Deus - Books that describe alternative versions of economies based on information processing type. John Wick movies - Movie series with a guild that controls criminal activity Next: Technomancer's Toybox - Big book of Wonders/Devices -
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Angels, Demons, and the God-Machine with Danielle Lauzon
09/05/2020 Duración: 01h04minMages are often behind the scenes in the war for reality, but what's behind the veil of reality itself? What if reality were just the visible part of some impossibly advanced program? Who's the programmer and what happens if you get access to the code? The God-Machine Chronicle gives a twist on the classic tales of god, angels, and demons. and developer Danielle Lauzon gives us a tour of what awaits those who plot against them. Demon: The Descent - You get to play the demons unchained from the God-Machine Chronicles of Darkness Core 2e - Contains God-Machine core plot and rules update Danielle Lauzon author page - Facebook page Demon: The Fallen - the other demon with the like regular not necessarily computer god. Other The Primogen's Mage Lore Intro Video Juarez by Night Spanish-Language Podcast oWoD in Spanish! Selections from the Play It Forward Event By Banner Bound - A Changeling book about banner houses Enlightened Grimoire - All the Mage rotes Sources of Magick - Noooooodes Mysti
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Tomes of Magick: Order of Hermes
02/05/2020 Duración: 01h09minDrawing their roots back to ancient Greece and Egypt, the Order of Hermes claims access to hidden knowledge only available to those willing to learn dead languages, find lost tomes, and push their cognitive and physical capacities almost to a breaking point, but it seems to work. Asshat or academics par excellence, schemers or savants? Adam and Terry discuss the storied history of a pivotal Tradition in Tomes of Magick: Order of Hermes. Order of Hermes Tradition Book - 2e book discussed Songs of Science - The collected Tradition Books that Order of Hermes was part of The Story Told - Terry is on deck to run a Mage the Ascension liveplay with the actual play group on this general RPG podcast. Redbubble Shirts for Mage the Ascension - Onyx Path's Print on Demand provider Ars Magica - a Lion Rampart game that preceded Mage designed by Jonathan Tweet and Mark Rein*Hagen Ars Magica books on DTRPG - All Ars Magica books (mostly 2e & 3e) available on DTRPG Current Ars Magica - Current run thro
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Technocracy Reloaded Kickstarter Preview with Danielle Lauzon and Travis Legge
25/04/2020 Duración: 01h13minIt's been almost 7 years since the last Technocracy-only book came out. So what are they up to now? Technocracy Reloaded, the upcoming M20 release on Kickstarter starting April 28th answers that question in spades. Developers Danielle Lauzon and Travis Legge sit down with Terry for a wide-ranging conversation on how the Technocracy has been updated for the 21st century. Has there been a civil between the Syndicate and the NWO? What's it like having a family in the Technocracy? Can one of the Fallen possess a HIT Mark? Listen and find out! M20 Technocracy Reloaded Kickstarter will come online on Tuesday, April the 28th, at 2pm Eastern US time! Keep an eye on http://theonyxpath.com/ to see when it goes live and please consider backing this wonderful book! Prior Technocracy books: Guide to the Technocracy - 2e Update on the monolith Technocracy Bundle - All the Technocracy texts at a good price Travis has worked on: All the Scarred Lands Danielle has worked on: All the CoD and Scion Onyx Path's Twitch channel: h
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Tomes of Magick: Book of Mirrors: Mage Storytellers Handbook
18/04/2020 Duración: 01h13minMage is a sprawling game and while it has dozens of supplements, how do you put them together into an actual game? Book of Mirrors: Mage Storytellers Handbook was written to provide ideas on alternative chronicle settings, some basic how tos, and an invaluable survey of the Ascension War. Adam and Terry walk through what it has to offer and provide recommendations for the parts that haven't aged so well. Book of Shadows - the player guide for Mage for 1e and 2e Book of Madness - a fuller look at the Nephandi and most aspects of the Marauders Wraith the Oblivion 20th Anniversary Edition - A comprehensive summary of all of Wraith for people looking to explore the Labyrinth/Labyrinth connection. Gaming Resources: Bonus Experience - a podcast on game design and operations from two industry professionals Geek and Sundry's genre how tos - Geek and Sundry has published many guides on how to storytell by genre High Programmer Guides - Advice columns from a while ago The White Wolf subReddit - A WoD/CoD/S
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Enemies of Ascension: The Dauntain, Thallain, and Adhene with Charlie Cantrell
11/04/2020 Duración: 01h34sMage has the Marauders, Nephandi, and Technocrats as default antagonists, but what about something a little off the beaten path? In Enemies of Ascension, we look at antagonists Storytellers can introduce and NPCs players can encounter from the wider World of Darkness. Charlie Cantrell, Changeling the Dreaming: 20th Anniversary writers talks to Terry about the Adhene, Thallain, and Dauntain from the world of the Changeling and how to add them to your game. Charlie's Books: Changeling the Dreaming: 20th Anniversary Edition - Big book o' Changeling Kiths of Arcadia - Book adding the Kiths from the Arcadia card game Fragments of the Lycian Dream - Overflow material from Changeling Players Guide Changeling Players Guide - More Changeling! Changeling V5 Conversion Guide Other Changeling Books: Denizens of the Dreaming - Outline the dark-kith from the Dreaming Book of Lost Dreams - One of the books containing Changeling crossover rules Changeling Storytellers Guide - The other book containing
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Tomes of Magick: Angel of Mercy & 1e Storyteller Screen
04/04/2020 Duración: 33minThe first Mage Storytellers screen came out in 1993 and is a late entry for Tomes of Magick. This screen had a player-facing image that has caused a lot of talk over the years. Angel of Mercy is an adventure that was included. Hear all about what's in it and what it can do for you. Adam Simpson also adds some material to his earlier discussion of published adventures for Mage the Ascension. Mage ST screens at Dragons Trove Mage ST screens at eBay Storytellers Vault Our executive producers are: Richard “Bat” Brewster Ira Grace Michael Parker Become a supporter of Mage: The Podcast. Contact us at magethepodcast@gmail.com with feedback and comments and please help extend the reach of the show by sharing it with friends. Subscribe to Mage: The Podcast on iTunes, Google Play, Spotify and TuneIn. Join our Discord server. --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Paradigm Deep Dive: Indigenous Magick with James Sambrano
28/03/2020 Duración: 01h32minThe Dreamspeakers were assembled during the Grand Convocation by the Eurasian mages who weren't quite sure to do with the varied practices and paradigms of their indigenous peers. Indigenous magick is a varied topic with rich gaming opportunity, but how do we add it to our games while being respectful? James Sambrano, Mage writer and scholar of North American and African Indigenous practices provides some best practices, pitfalls, resources, and recommendations to adding these paradigms and practitioners to your Mage game. A Tribe Called Red's tracks "Before" and "Soon" from We are the Halluci Nation Resources James' Patreon where he writes stories and provides commentary Gods and monsters show - Previous episode on M20 Gods and Monsters Creating Indigenous Stories in Werewolf - interview with James on Werewolf the Podcast Blood and Dreams - 2e Tradition book collection containing Dreamspeakers, Verbena, and Cult of Ecstasy Tradition Book: Dreamspeaker - Revised book on the Dreamspeakers
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Tomes of Magick: Axis Mundi: The Book of Spirits
21/03/2020 Duración: 01h12minThe World of Darkness is inhabited with all manner of creatures and some are not unique to one line. Ghouls and and chimera are associated with vampires and changelings, but what about spirits? Spirits are associated with mages and werewolf alike and Axis Mundi: The Book of Spirits explores both sides...but mostly werewolf. Adam and Terry walk through how to expand the Mage side, adapt the werewolf side and explore what strange and wonderful creatures you can add to your chronicle. Other Books Mentioned Werewolf: The Apocalypse 20th Anniversary Edition - Current Werewolf core rulebook W20 Umbra: The Velvet Shadow - Best resource for the Vidare Spiritum and the Midrealms Bygone Bestiary - Collection of physical entities that have fled to the Umbra who may sometimes pop onto this side of the Gauntlet from time to time Other Notes Menger Sponge - 2-dimensional object in 3-space that firebirds live in Anders Mage Page 2.0 Spirits - A big collection of spirits from Anders and co. Rising Fortune:
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Midnight Approaches: Mechanics and Ideas from The Midnight World with James Davey
14/03/2020 Duración: 54minMage has mechanics for injury to the body with health levels and injuries to your grip on reality with Quiet, but what about anxiety, PTSD, and other debilitating conditions? James Davey is a long time World of Darkness fan who's designed a game with that question in mind where characters glimpse the size of the multiverse granting both great power but with great stakes. The game emphasizes rapid character and story creation, and a core clock mechanic that drives plot, character advancement, tension, and possibly personal doom. Learn what you can steal! The Midnight World on Kickstarter The Midnight World on Facebook The Midnight World on Twitter The Dark Archive Podcast on the World of Darkness Mage the Podcast Episode on Quiet, Madness, and Morbidity --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Tomes of Magick: Dreamspeakers
07/03/2020 Duración: 01h16minThe Dreamspeakers were initially presented as the ragtag band that has been spoken to by Gaia but in Second Edition their draw and depth expanded considerably. They are the travelers through the Dreamtime, warriors of the visionquest, and keepers of the balance but what does this mean? Adam and Terry talk about their practice, history, and paradigm as they discuss The Dreamspeakers Tradition Book. Midnight Express Wu-Keng episode - BK and Terry talk Wu-Keng 307 RPG Podcast - Terry talks about Spheres, Adam talks about factions Domain level play - RPG play at the level above troupe play Book of Crafts episode - Dreamspeakers are listed as reaching out to some Crafts but their invite is refused. The Mohawk Ironworkers - Group of indigenous construction workers behind the trope of First Nations skyscraper builders --- Send in a voice message: https://anchor.fm/mage-the-podcast/message Support this podcast: https://anchor.fm/mage-the-podcast/support
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Adding Horror to Mage with Bryce Perry from Darker Days Radio
29/02/2020 Duración: 01h10minMage is a game of hope, action, and hubris in a world that is dark. Sometimes the darkness wins and we go from punk and gothic to horror. Bryce Perry from the horror game podcast Darker Days joins Terry to talk about how to add horror to your mage game. Just a note, this episode contains discussion of body horror, family terror, harm to children and family conceptually and a number of other things. Look below to get an idea of what we go over. The Baali - Group of vampires who do terrible things to keep dark things asleep. Friday the 13th - Archtypal slasher film where kids are killed off in revenge. Consent Checklist - One method of verifying and checking what game types and themes players are or are not ok with. Consent in Gaming - A Monte Cook Games publication on how to tackle adult themes. The Lottery - Short story about a community that practices an annual sacrifice ritual. The Wicker Man - Movie about an out of towner brought in as sacrifice to a dark thing 10 Candles - A gothic horror game (rather tha